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Live edition91,935 playing on 11,826 servers

Rust Insights

Server profile

[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl

Online, with 51 of 300 players on; ranked #346 of every public Rust server, the top 2%. It last wiped 4d ago.

Filed under monthly wipes moddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
51/ 300 players now 17% full
497-day averagepeak 103
#346ranktop 2%
4d agolast wipemonthly schedule
9d 2hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
025507510017:0002:0011:0021:0006:0015:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020017:0002:0011:0021:0006:0015:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
120040060080020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 2% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 9d 2h. The force wipe · high confidence

21 days usual gap between real wipes
116 wipe-day peak players, last three wipes
0% crowd held else halves by day 7

Coming wipes

  1. 9d 2hThu 5 Nov, 19:00 UTCFW
  2. 37d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 22 OctThu 1 Oct
050100150200+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 101, 4 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:22 UTC4d ago 101 – running 27
Thu 1 Oct, 18:20 UTC FW25d ago 132 halved by day 7 21 days 31

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 53 on average36/200
  2. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 40 on average20/200
  3. 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 37 on average44/200
  4. [坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖EA · groups of 8+ · monthly · 37 on average35/100
  5. Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 35 on average20/100
  6. Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 33 on average28/100

The short version

Quick answers

From the figures on this page.

Wipe days

What does [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl look like once wipe day arrives?

The average busiest point of its recent wipes was 116 players. The peak crowd on this wipe came 4 hours after it started. Half the peak held until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 7.

How often does [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl wipe, and on which day?

The only wipe on [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on now was made 4 days 21 hours ago. Wipes run monthly, as its tags say.

Server

Does [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl hold a steady frame rate?

Average server fps over the last 48 hours was 79, with a floor of 24. Buildings, deployables and the rest took the entity count as high as 239,497. The highest memory figure was 9,257 MB. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl?

Running on Linux, [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Has [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl stayed online, and is it up now?

At the time of this check [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl is online. The uptime it reports puts the last restart at about 29 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl sit?

There is no region published for [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 66.51.99.117:28017.

Server tags

How should you read the tags listed for [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl?

When the game's server browser reads [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp300 (Max players): 300 slots in total; ts30 (Group limit): No team may exceed 30 players; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^r (Roleplay): The server is built for roleplay; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Who is behind [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl?

[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl and 3 other servers we track all publish a relicpve.com hostname, so the same operator most likely runs them.

Where does [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl turn up among the Rust Insights lists and filters?

These Rust Insights lists include [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl: Rust servers tagged for new players, Modded Rust servers, explained, Rust PvE servers, live and Rust roleplay servers. You will find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Players now: At least 50; Average players: 25+ on average.

Population history

How many players are on [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl right now, and how does that number move?

Of its 300 slots, [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl currently has 51 filled. A weekly average of 49 players goes with a peak of 103. Its strongest hour in the past 48 was 18:00 UTC, with an average of 88 players.

In the ranking of Rust servers, where does [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl place?

Player hours over seven days put [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl at #346, within the top 2% of the ranked field.

Map and rules

What settings and rules apply on [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl?

Nothing about gather rate is given in the name of [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl. Up to 30 players can join one group. roleplay is the game mode, towns, jobs and roleplay rules. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

What is the map on [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl?

Size 4,500 and seed 1994412 define the procedural map on [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

How to join

How do you connect to [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl?

Type client.connect 66.51.99.117:28017 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Its website can be found at https://relicpve.com.

The small print

Server tags

What each one means.

Published as mp300,ptrak,$r?,v2635,^m,^r,^p,gmrust,cs168909,ts30,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp300
Max players 300 slots in total.
ts30
Group limit No team may exceed 30 players.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Gameplay

^r
Roleplay The server is built for roleplay.
^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.