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Live edition103,751 playing on 11,890 servers

Rust Insights

Server profile · NA · us4

Zombie Land PVE Monthly | Raids | Skills | Custom Maps

Online, with 14 of 100 players on; ranked #501 of every public Rust server, the top 2%. It last wiped 28d ago.

Filed under monthly wipes moddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
14/ 100 players now 14% full
347-day averagepeak 98
#501ranktop 2% · #82 in NA
28d agolast wipemonthly schedule
7d 0hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
02040608019:0004:0013:0023:0008:0017:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608019:0004:0013:0023:0008:0017:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 2% of all ranked servers, top 4% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

127 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 35d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

050100150200+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 127, 8 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:02 UTC FW28d ago 127 – running 17

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 49 on average31/200
  2. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 37 on average29/200
  3. Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 36 on average77/100
  4. [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average21/150
  5. US | For all Mankind PVE | No Raiding/Killing/StealingNA · groups of 8+ · monthly · 12 on average15/200
  6. RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 11 on average9/420

The short version

Quick answers

From the figures on this page.

Wipe days

On Zombie Land PVE Monthly | Raids | Skills | Custom Maps, what happens on wipe day?

Recent wipes peaked at 127 players on average. 8 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does Zombie Land PVE Monthly | Raids | Skills | Custom Maps wipe?

The only wipe on Zombie Land PVE Monthly | Raids | Skills | Custom Maps is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 28 days ago. Wipes run monthly, as its tags say.

Server details

What does performance look like on Zombie Land PVE Monthly | Raids | Skills | Custom Maps?

Average server fps over the last 48 hours was 57, with a floor of 9. Buildings, deployables and the rest took the entity count as high as 267,241. It drew as much as 7,717 MB of memory. A climbing entity count and low fps are what players experience as lag.

Which Rust version is Zombie Land PVE Monthly | Raids | Skills | Custom Maps on?

Running on Windows, Zombie Land PVE Monthly | Raids | Skills | Custom Maps is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is Zombie Land PVE Monthly | Raids | Skills | Custom Maps, and is it up at the moment?

Right now Zombie Land PVE Monthly | Raids | Skills | Custom Maps is up and running. The uptime it reports puts the last restart at about 7 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does Zombie Land PVE Monthly | Raids | Skills | Custom Maps run from?

Its region code is us4, and Zombie Land PVE Monthly | Raids | Skills | Custom Maps lists itself in North America using its NA tag. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 216.39.241.162:28015 is where it answers.

Tags

Which meanings sit behind the tags on Zombie Land PVE Monthly | Raids | Skills | Custom Maps?

These tags come from Zombie Land PVE Monthly | Raids | Skills | Custom Maps and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts14 (Group limit): A team holds 14 players at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $rus4 (Region code): us4 is the server's region code; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): Find it in the browser under North America. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Who operates Zombie Land PVE Monthly | Raids | Skills | Custom Maps?

Zombie Land PVE Monthly | Raids | Skills | Custom Maps and 2 other servers we track all publish a zombieland.io hostname, so the same operator most likely runs them.

Which Rust Insights filters and lists feature Zombie Land PVE Monthly | Raids | Skills | Custom Maps?

The Rust Insights lists that carry Zombie Land PVE Monthly | Raids | Skills | Custom Maps are Modded Rust servers, explained, Rust PvE servers, live, Zombie servers, listed and explained and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 25+ on average.

Population

What does the population of Zombie Land PVE Monthly | Raids | Skills | Custom Maps look like?

Zombie Land PVE Monthly | Raids | Skills | Custom Maps shows 14 players at the moment, against 100 slots. Over the past week it peaked at 98 and averaged 34 players. Look at the last 48 hours and the peak hour is 02:00 UTC, at 47 players on average.

How does Zombie Land PVE Monthly | Raids | Skills | Custom Maps compare with other Rust servers in the ranking?

In North America, Zombie Land PVE Monthly | Raids | Skills | Custom Maps is #82; across all ranked servers it is #501 on seven-day player hours, in the top 2%.

Map and rules

What settings and rules apply on Zombie Land PVE Monthly | Raids | Skills | Custom Maps?

No gather rate appears in the name of Zombie Land PVE Monthly | Raids | Skills | Custom Maps. 14 players is the most a group can hold. You get pve as the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

What is the map on Zombie Land PVE Monthly | Raids | Skills | Custom Maps?

Size 4,500 and seed 1337 define the procedural map on Zombie Land PVE Monthly | Raids | Skills | Custom Maps, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Read out, its map name is: discord.gg/ZombieLand.

Join

How do you connect to Zombie Land PVE Monthly | Raids | Skills | Custom Maps?

Open the console with F1 in Rust and enter client.connect 216.39.241.162:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. http://Zombieland.io is its website.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$rus4,v2635,^m,NA,^p,gmrust,cs168909,ts14,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players It holds 100 slots.
ts14
Group limit A team holds 14 players at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$rus4
Region code us4 is the server's region code.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America Find it in the browser under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.