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Rust Insights

Server profile · NA

US | For all Mankind PVE | No Raiding/Killing/Stealing

Online, with 8 of 200 players on; ranked #866 of every public Rust server, the top 4%. It last wiped 27d ago.

Filed under monthly wipes vanillamoddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
8/ 200 players now 4% full
127-day averagepeak 30
#866ranktop 4% · #140 in NA
27d agolast wipemonthly schedule
8d 0hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
01020304019:0004:0013:0023:0008:0017:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304019:0004:0013:0023:0008:0017:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 4% of all ranked servers, top 8% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

29 wipe-day peak players, last three wipes

Coming wipes

  1. 8d 0hThu 5 Nov, 19:00 UTCFW
  2. 36d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

010203040+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 29, 3 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:11 UTC FW27d ago 29 – running 5

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 51 on average40/200
  2. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average32/200
  3. Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average23/100
  4. Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 31 on average32/100
  5. [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 25 on average15/150
  6. RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 12 on average5/420

The short version

Quick answers

From the figures on this page.

Wipe schedule

On US | For all Mankind PVE | No Raiding/Killing/Stealing, what happens on wipe day?

Recent wipes peaked at 29 players on average. 3 hours after the latest wipe, the crowd peaked.

On what schedule does US | For all Mankind PVE | No Raiding/Killing/Stealing wipe?

The only wipe on US | For all Mankind PVE | No Raiding/Killing/Stealing is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days have passed since its current world was created. Wipes run monthly, as its tags say.

Server details

How well does US | For all Mankind PVE | No Raiding/Killing/Stealing perform?

Server fps averaged 30 over 48 hours; the lowest reading was 18. The world held a peak of 184,739 entities, counting buildings, deployables and all the rest. The highest memory figure was 6,082 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is US | For all Mankind PVE | No Raiding/Killing/Stealing on?

The Rust build is network protocol 2635 and build 168909, running on Linux, for US | For all Mankind PVE | No Raiding/Killing/Stealing. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is US | For all Mankind PVE | No Raiding/Killing/Stealing, and is it up at the moment?

US | For all Mankind PVE | No Raiding/Killing/Stealing is currently reachable and online. About 4 hours ago is when it last restarted, judged from the uptime it reports. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. On 13 September 2026 is when Rust Insights first saw it.

What location is listed for US | For all Mankind PVE | No Raiding/Killing/Stealing?

The NA tag is how US | For all Mankind PVE | No Raiding/Killing/Stealing places itself in North America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 104.143.3.215:28049 is where it answers.

Tags

Which meanings sit behind the tags on US | For all Mankind PVE | No Raiding/Killing/Stealing?

These tags come from US | For all Mankind PVE | No Raiding/Killing/Stealing and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): It holds 200 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; NA (North America): Find it in the browser under North America. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature US | For all Mankind PVE | No Raiding/Killing/Stealing?

US | For all Mankind PVE | No Raiding/Killing/Stealing appears among the following Rust Insights lists: Modded Rust servers, explained, Rust PvE servers, live and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average.

Population history

How many players are on US | For all Mankind PVE | No Raiding/Killing/Stealing right now?

At the time of this refresh, US | For all Mankind PVE | No Raiding/Killing/Stealing holds 8 players on 200 slots. Over the past week it peaked at 30 and averaged 12 players. The busiest point of the last 48 hours fell at 00:00 UTC, averaging 22 players.

How does US | For all Mankind PVE | No Raiding/Killing/Stealing compare with other Rust servers in the ranking?

US | For all Mankind PVE | No Raiding/Killing/Stealing holds #866 for player hours over the last seven days, #140 in North America and in the top 4% of all ranked servers.

Map and rules

What settings and rules apply on US | For all Mankind PVE | No Raiding/Killing/Stealing?

No gather rate appears in the name of US | For all Mankind PVE | No Raiding/Killing/Stealing. Groups can reach 8 players, which is the default in the game. You get pve as the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Vanilla is the label it uses: no kits, rate changes or rule changes: this is the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

Which map is live on US | For all Mankind PVE | No Raiding/Killing/Stealing?

Size 4,250 and seed 1907757397 define the procedural map on US | For all Mankind PVE | No Raiding/Killing/Stealing, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

How can you get onto US | For all Mankind PVE | No Raiding/Killing/Stealing?

Type client.connect 104.143.3.215:28049 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://discord.com/invite/NaFYt8JeFF is its website.

The small print

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^m,^v,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players It holds 200 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

NA
North America Find it in the browser under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.