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Live edition95,257 playing on 11,857 servers

Rust Insights

Server profile · NA

[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing

Online, with 40 of 200 players on; ranked #319 of every public Rust server, the top 1%. It last wiped 25d ago.

Filed under monthly wipes moddedcarbonpve
Launch Rust and join Website
The server's own banner, as it publishes it.
40/ 200 players now 20% full
537-day averagepeak 94
#319ranktop 1% · #64 in NA
25d agolast wipemonthly schedule
9d 1hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
025507510018:0003:0012:0021:0006:0015:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608018:0003:0012:0021:0006:0015:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
120040060080020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 1% of all ranked servers, top 3% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence

124 wipe-day peak players, last three wipes

Coming wipes

  1. 9d 1hThu 5 Nov, 19:00 UTCFW
  2. 37d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

050100150200+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 124, 5 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:01 UTC FW25d ago 124 – running 22

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 35 on average24/100
  2. Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 33 on average28/100
  3. [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 26 on average14/150
  4. RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 13 on average8/420
  5. US | For all Mankind PVE | No Raiding/Killing/StealingNA · groups of 8+ · monthly · 12 on average11/200
  6. BattleZone.gg — Pure PvE | Vanilla+ | Raidable BasesNA · groups of 8+ · monthly · 9 on average6/100

The short version

Quick answers

From the figures on this page.

Wipe days

On [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, what happens on wipe day?

At their busiest, its recent wipes drew 124 players on average. 5 hours into the latest wipe, the crowd on the server reached its peak.

When does [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing wipe, and how often?

Each month [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing wipes, and only with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. 25 days 23 hours have passed since its current world was created. Wipes run monthly, as its tags say.

About the server

Does [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing hold a steady frame rate?

Average server fps over the last 48 hours was 44, with a floor of 24. At its highest the entity count reached 497,262: buildings, deployables and everything else. The highest memory figure was 10,999 MB. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

The Rust build is network protocol 2635 and build 168909, running on Linux, for [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing. Joining needs your game on the same protocol, which Steam updates for you.

Has [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing stayed online, and is it up now?

At the time of this check [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is online. The uptime it reports puts the last restart at about 5 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. On 13 September 2026 is when Rust Insights first saw it.

What location is listed for [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

The NA tag is how [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing places itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 168.100.163.39:29013.

Lists and tags

How should you read the tags listed for [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): It holds 200 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): The world is the threat here, since players do not fight one another; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon, a plugin framework, runs on this server; NA (North America): Find it in the browser under North America are what [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Who operates [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

The same operator probably runs them: [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing publishes a rustez.com hostname, and so do 13 other servers we track.

Which Rust Insights filters and lists feature [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

These Rust Insights lists include [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing: Modded Rust servers, explained, Rust PvE servers, live, Zombie servers, listed and explained and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 50+ on average.

Player counts

What does the population of [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing look like?

At the time of this refresh, [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing holds 40 players on 200 slots. The seven-day average is 53 players, and the highest point in that week was 94. Its strongest hour in the past 48 was 00:00 UTC, with an average of 83 players.

In the ranking of Rust servers, where does [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing place?

On the seven-day player-hours measure, [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is #319, in the top 1% of all ranked servers and #64 in North America.

Rules and settings

What settings and rules apply on [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

No gather rate appears in the name of [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing. Groups can reach 8 players, which is the default in the game. You get pve as the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Carbon of them. Anti-cheat: VAC, from Valve, is on.

Which map is live on [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

The game generates the map on [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing: procedural, size 4,500, seed 393537180. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. The name of its map reads: Custom Map.

Join

What is the way to join [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

Open the console with F1 in Rust and enter client.connect 168.100.163.39:29013. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. https://rustez.com is its website.

The small print

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^z,^y,^p,^m,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players It holds 200 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon Carbon, a plugin framework, runs on this server.

Region

NA
North America Find it in the browser under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.