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Rust Insights

Server profile · NA

[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |

Online, with 18 of 150 players on; ranked #573 of every public Rust server, the top 3%. It last wiped 25d ago.

Filed under monthly wipes moddedcarbonpve
Launch Rust and join Website
The server's own banner, as it publishes it.
18/ 150 players now 12% full
267-day averagepeak 61
#573ranktop 3% · #100 in NA
25d agolast wipemonthly schedule
9d 1hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
02040608018:0003:0012:0022:0007:0016:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

025507510018:0003:0012:0022:0007:0016:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
120040060080020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 3% of all ranked servers, top 5% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence

82 wipe-day peak players, last three wipes

Coming wipes

  1. 9d 1hThu 5 Nov, 19:00 UTCFW
  2. 37d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

020406080+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 82, 32 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:36 UTC FW25d ago 82 – running 8

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 53 on average34/200
  2. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 40 on average29/200
  3. Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 35 on average23/100
  4. Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 33 on average28/100
  5. RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 13 on average7/420
  6. US | For all Mankind PVE | No Raiding/Killing/StealingNA · groups of 8+ · monthly · 12 on average10/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | look like once wipe day arrives?

At their busiest, its recent wipes drew 82 players on average. 32 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | wipe?

Each month [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | wipes, and only with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 25 days 23 hours have passed since its current world was created. Its tags state a monthly wipe schedule.

Server

What does performance look like on [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |?

Server fps averaged 82 over 48 hours; the lowest reading was 57. The world held a peak of 351,913 entities, counting buildings, deployables and all the rest. The highest memory figure was 11,665 MB. A climbing entity count and low fps are what players experience as lag.

On what version does [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | currently run?

The Rust build is network protocol 2635 and build 168909, running on Linux, for [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |. You can only join if your game is on the same protocol; Steam handles that update.

Has [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | stayed online, and is it up now?

[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | is currently reachable and online. The uptime it reports puts the last restart at about 7 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | sit?

The NA tag is how [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | places itself in North America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 91.229.114.176:28015.

Server tags

What is meant by each tag on [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): It holds 150 slots; ts20 (Group limit): No team may exceed 20 players; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^r (Roleplay): The server is built for roleplay; ^p (PvE): Danger comes from the world, not from other players; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use; NA (North America): Find it in the browser under North America are what [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Who is behind [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |?

A szservers.com hostname is published by [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |, and by 5 other servers we track, which suggests the same operator runs them.

Which Rust Insights filters and lists feature [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |?

The Rust Insights lists that carry [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | are Modded Rust servers, explained, Rust PvE servers, live, Rust roleplay servers, Zombie servers, listed and explained and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 25+ on average.

Population history

How many players are on [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | right now, and how does that number move?

Of its 150 slots, [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | currently has 18 filled. A weekly average of 26 players goes with a peak of 61. The busiest point of the last 48 hours fell at 01:00 UTC, averaging 55 players.

Where does [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | sit in the rankings?

In North America, [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | is #100; across all ranked servers it is #573 on seven-day player hours, in the top 3%.

Map and rules

What settings and rules apply on [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |?

No gather rate appears in the name of [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |. 20 players is the most a group can hold. You get roleplay as the game mode, towns, jobs and roleplay rules. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. The server has Valve's VAC anti-cheat switched on.

Which map is live on [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |?

Size 4,500 and seed 1337 define the procedural map on [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Read out, its map name is: Custom Map.

How to join

What is the way to join [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |?

To connect, start Rust and enter client.connect 91.229.114.176:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://discord.com/invite/hTZdV739pX.

The small print

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2635,^z,^y,^m,^r,NA,^p,gmrust,cs168909,ts20

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players It holds 150 slots.
ts20
Group limit No team may exceed 20 players.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Gameplay

^r
Roleplay The server is built for roleplay.
^p
PvE Danger comes from the world, not from other players.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Region

NA
North America Find it in the browser under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.