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Rust Insights

Server profile · NA

[US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event

Online, with 1 of 100 players on; ranked #1,549 of every public Rust server, the top 7%. It last wiped 27d ago.

Filed under monthly wipes moddedcarbonpve
Launch Rust and join Website
The server's own banner, as it publishes it.
1/ 100 players now 1% full
47-day averagepeak 14
#1,549ranktop 7% · #232 in NA
27d agolast wipemonthly schedule
7d 9hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0246810:0019:0004:0013:0023:0008:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

025507510010:0019:0004:0013:0023:0008:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 7% of all ranked servers, top 12% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

24 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

010203040+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 24, 8 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:36 UTC FW27d ago 24 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average29/200
  2. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average24/200
  3. Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average11/100
  4. Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 34 on average59/100
  5. US | For all Mankind PVE | No Raiding/Killing/StealingNA · groups of 8+ · monthly · 12 on average5/200
  6. RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 12 on average3/420

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event look like once wipe day arrives?

The average busiest point of its recent wipes was 24 players. The peak crowd on this wipe came 8 hours after it started.

When does [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event wipe, and how often?

The only wipe on [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 16 hours have passed since its current world was created. The tags put wipes at monthly.

About the server

Does [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event hold a steady frame rate?

Server fps averaged 99 over 48 hours; the lowest reading was 94. Buildings, deployables and the rest took the entity count as high as 120,208. Memory use peaked at 5,582 MB. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event?

Running on Linux, [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event, and is it up at the moment?

[US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event is currently reachable and online. The uptime it reports puts the last restart at about 22 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.

Where does [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event run from?

The NA tag is how [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event places itself in North America. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 91.229.114.176:28019.

Tags

What is meant by each tag on [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event?

These tags come from [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts20 (Group limit): Team size is capped at 20; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^r (Roleplay): The server is built for roleplay; ^p (PvE): There is no player fighting; the world itself is the danger; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon; NA (North America): Its browser listing sits under North America. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Who operates [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event?

A szservers.com hostname is published by [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event, and by 5 other servers we track, which suggests the same operator runs them.

On which Rust Insights lists does [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event appear?

These Rust Insights lists include [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event: Modded Rust servers, explained, Rust PvE servers, live, Rust roleplay servers, Zombie servers, listed and explained and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

How many players are on [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event right now?

Of its 100 slots, [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event currently has 1 filled. Over the past week it peaked at 14 and averaged 4 players. The busiest point of the last 48 hours fell at 00:00 UTC, averaging 5 players.

In the ranking of Rust servers, where does [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event place?

On the seven-day player-hours measure, [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event is #1,549, in the top 7% of all ranked servers and #232 in North America.

Rules and settings

What are the settings and rules for [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event?

No gather rate appears in the name of [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event. The group cap stands at 20 players. You get roleplay as the game mode, towns, jobs and roleplay rules. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Carbon of them. VAC is on: Valve's anti-cheat is active.

What is the map on [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event?

The game generates the map on [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event: procedural, size 3,500, seed 1337. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Read out, its map name is: Custom Map.

Join

How do you connect to [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event?

Type client.connect 91.229.114.176:28019 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://discord.com/invite/hTZdV739pX is its website.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,^r,NA,^p,gmrust,cs168909,ts20

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players It holds 100 slots.
ts20
Group limit Team size is capped at 20.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Gameplay

^r
Roleplay The server is built for roleplay.
^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Region

NA
North America Its browser listing sits under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.