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Rust Insights

Server profile · NA · us4

Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps

Online, with 45 of 100 players on; ranked #297 of every public Rust server, the top 1%. It last wiped 8d ago.

Filed under 3x biweekly wipes moddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
45/ 100 players now 45% full
587-day averagepeak 113
#297ranktop 1% · #58 in NA
8d agolast wipebiweekly schedule
18hnext wipeWed 28 Oct, 12:03 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
05010015020018:0003:0012:0021:0006:0015:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608018:0003:0012:0021:0006:0015:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
120040060080020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 1% of all ranked servers, top 3% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

A steady gap.

Next wipe Wednesday 28 October, 12:03 UTC, in 18h. Every 9 days · medium confidence

9 days usual gap between real wipes
100% on rhythm of its recent wipes
118 wipe-day peak players, last three wipes
67% crowd held else halves by day 7

Coming wipes

  1. 18hWed 28 Oct, 12:03 UTC
  2. 9d 1hThu 5 Nov, 19:00 UTCFW
  3. 9d 18hFri 6 Nov, 12:05 UTC
  4. 18d 18hSun 15 Nov, 12:08 UTC
  5. 27d 19hTue 24 Nov, 12:11 UTC
  6. 37d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 19 OctSat 10 OctThu 1 Oct
050100150200+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 109, 13 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 12:00 UTC8d ago 109 – running 18
Sat 10 Oct, 08:04 UTC17d ago 117 held half 9.2 days 14
Thu 1 Oct, 12:00 UTC26d ago 127 halved by day 7 8.8 days 26
Tue 22 Sep, 11:58 UTC35d ago 121 held half 9 days 17

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Northnet 3x PVE | Events | Raids | Quests | Custom WeaponsNA · groups of 12+ · 3x · biweekly · 10 on average5/100
  2. FOXX PVE - 3X |Kits|Skill|RP|Bosses|Hard NPCs|EventsNA · groups of 12+ · 3x · biweekly · 4 on average1/75
  3. GOM 3x PVE Grumpy Old Man |Kits|Skins|BackPack|RaidableBaseNA · groups of 8+ · 3x · biweekly · 2 on average5/100
  4. Steel Valley 3x PvENA · groups of 8+ · 3x · biweekly · 2 on average0/99
  5. Rusty Spoon US PVE 5x [Events|Raid|Quests|Zombies|SkillTree]NA · groups of 8+ · 5x · biweekly · 33 on average25/150
  6. [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases|NA · groups of 15+ · 2x · biweekly · 14 on average21/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

On Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps, what happens on wipe day?

Recent wipes peaked at 118 players on average. 13 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 67% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 7.

On what schedule does Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps wipe?

The gap between wipes on Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps has averaged about 9 days recently. A wipe is expected on Wednesday 28 October at 12:03 UTC. This world dates from 8 days 5 hours ago. The tags give wipes as every two weeks.

Server

How well does Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps perform?

The 48-hour average for server fps is 59, and 56 was the lowest seen. The world held a peak of 284,769 entities, counting buildings, deployables and all the rest. The highest memory figure was 8,025 MB. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps?

Running on Windows, Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

How reliable is Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps, and is it up at the moment?

Right now Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps is up and running. Going by the uptime figure it gives, its last restart was around 6 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. Rust Insights first logged this server on 13 September 2026.

What location is listed for Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps?

Its region code is us4, and Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps lists itself in North America using its NA tag. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 185.199.95.46:28015 is where it answers.

Server tags

How should you read the tags listed for Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps?

These tags come from Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots in total; ts14 (Group limit): A team holds 14 players at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $rus4 (Region code): us4 is the server's region code; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): Find it in the browser under North America. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Who operates Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps?

The same operator probably runs them: Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps publishes a zombieland.io hostname, and so do 2 other servers we track.

Which Rust Insights filters and lists feature Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps?

Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps appears among the following Rust Insights lists: 3x Rust servers, filtered live, Modded Rust servers, explained, Rust PvE servers, live, Zombie servers, listed and explained and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 3x; Players now: At least 10; Average players: 50+ on average.

Player counts

How many players are on Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps right now?

Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps shows 45 players at the moment, against 100 slots. Over the past week it peaked at 113 and averaged 58 players. Its strongest hour in the past 48 was 20:00 UTC, with an average of 107 players.

In the ranking of Rust servers, where does Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps place?

On the seven-day player-hours measure, Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps is #297, in the top 1% of all ranked servers and #58 in North America.

Rules and settings

How is Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps configured, and what rules apply?

A 3x gather rate is what the name of Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps states. 14 players is the most a group can hold. pve is the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

What is the map on Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps?

The game generates the map on Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps: procedural, size 4,500, seed 1337. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Read out, its map name is: discord.gg/ZombieLand.

Join

How do you connect to Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps?

Open the console with F1 in Rust and enter client.connect 185.199.95.46:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at http://Zombieland.io.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$rus4,v2635,^b,NA,^p,gmrust,cs168909,ts14,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots in total.
ts14
Group limit A team holds 14 players at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$rus4
Region code us4 is the server's region code.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America Find it in the browser under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.