Server profile · NA
[PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing
Offline, with 3 of 100 players on; ranked #10,676 of every public Rust server, the top 45%. It last wiped 53d ago.
Offline NA 66.51.99.119:28027 checked 25d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 45% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 9d 2h. The force wipe · high confidence
Coming wipes
- 9d 2hThu 5 Nov, 19:00 UTCFW
- 37d 2hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 9, 5 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 18:28 UTC32d ago | 9 | – | running | 5 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing38/200
- [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing23/200
- Zombie Land PVE Monthly | Raids | Skills | Custom Maps25/100
- Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet27/100
- [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 14/150
- RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!6/420
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
The average busiest point of its recent wipes was 9 players. The peak crowd on this wipe came 5 hours after it started.
When does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing wipe, and how often?
Each month [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing wipes, and only with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 53 days 22 hours ago. Wipes run monthly, as its tags say.
About the server
On what version does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing currently run?
Rust network protocol 2633 and build 165217 on Linux is what [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing, and is it online?
Offline at the moment, [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing was last seen 25 days 23 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 13 September 2026 is when Rust Insights first saw it.
What location is listed for [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
The NA tag is how [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing places itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 66.51.99.119:28027.
Lists and tags
Which meanings sit behind the tags on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
These tags come from [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing and are read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp100 (Max players): The slot count is 100; ts30 (Group limit): No team may exceed 30 players; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; NA (North America): Its browser listing sits under North America. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which person or group runs [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
A relicpve.com hostname is published by [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing, and by 3 other servers we track, which suggests the same operator runs them.
Which Rust Insights filters and lists feature [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
These Rust Insights lists include [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing: Modded Rust servers, explained, Rust PvE servers, live, Rust roleplay servers, Zombie servers, listed and explained and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
How many players are on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing right now?
The last time [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing was seen online was 25 days 23 hours ago, and it is offline now.
In the ranking of Rust servers, where does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing place?
In North America, [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing is #1,371; across all ranked servers it is #10,676 on seven-day player hours, in the top 45%.
Map and rules
What are the settings and rules for [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
No gather rate appears in the name of [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing. 30 players is the most a group can hold. You get roleplay as the game mode, towns, jobs and roleplay rules. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
The game generates the map on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing: procedural, size 4,000, seed 1337. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Its map carries the name Custom Map.
How to join
How do you connect to [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
To connect, start Rust and enter client.connect 66.51.99.119:28027 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://relicpve.com.
