Server profile · EA
[JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]
Offline, with 0 of 40 players on; ranked #15,205 of every public Rust server, the top 70%. It last wiped 24d ago.
Offline EA 222.224.192.138:28030 checked 15d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers, top 93% in EA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱33/100
- 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地8/88
- [熊猫PVE]修仙升级/召唤/据点/10月新档正式服14/100
- [JP]ちょっぴりHard-PvE RiSu Server10/100
- 【青岩-PVE服】原倍/萌新/突袭据点11/200
- 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简10/100
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] wipe, and how often?
the force wipe puts [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]'s next wipe at an estimated time. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. 24 days 12 hours have passed since its current world was created. Wipes run monthly, as its tags say.
Server details
On what version does [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] currently run?
Running on Windows, [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] is on Rust network protocol 2634 and build 166652. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA], and is it online?
The last sighting of [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] was 15 days 17 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 8 October 2026 is when Rust Insights first saw it.
What location is listed for [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?
Its EA tag is what [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] uses to list itself in Asia. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 222.224.192.138:28030.
Tags
Which meanings sit behind the tags on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; EA (East Asia): The server browser files this server under East Asia are what [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Who is behind [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?
[JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] and 5 other servers we track all publish a ikkunn53.com hostname, so the same operator most likely runs them.
Which Rust Insights filters and lists feature [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?
[JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] appears among the following Rust Insights lists: Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population history
How many players are on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] right now?
[JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] was last seen 15 days 17 hours ago and is offline right now.
In the ranking of Rust servers, where does [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] place?
In Asia, [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] is #488; across all ranked servers it is #15,205 on seven-day player hours, in the top 70%.
Map and rules
What are the settings and rules for [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?
The name of [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] does not state a gather rate. The default of 8 players per group is what applies here. pve is the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
What is the map on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?
[JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] runs a procedural map of size 4,000 with seed 130303, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Its map carries the name Custom Map.
How to join
How can you get onto [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?
To connect, start Rust and enter client.connect 222.224.192.138:28030 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://www.ikkunn53.com/rust.