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Rust Insights

Server profile · EA

[JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]

Online, with 0 of 40 players on; ranked #1,753 of every public Rust server, the top 8%. It last wiped 27d ago.

Filed under monthly wipes moddedoxidepve
Launch Rust and join Website
0/ 40 players now 0% full
37-day averagepeak 13
#1,753ranktop 8% · #172 in EA
27d agolast wipemonthly schedule
6d 16hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0246803:0012:0022:0007:0016:0001:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608003:0012:0022:0007:0016:0001:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Note: Top 8% of all ranked servers, top 32% in EA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

32 wipe-day peak players, last three wipes

Coming wipes

  1. 6d 16hThu 5 Nov, 19:00 UTCFW
  2. 34d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

010203040+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 32, 23 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:18 UTC27d ago 32 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 34 on average32/100
  2. 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average5/88
  3. [熊猫PVE]修仙升级/召唤/据点/10月新档正式服EA · groups of 8+ · monthly · 12 on average14/100
  4. [JP]ちょっぴりHard-PvE RiSu ServerEA · groups of 8+ · monthly · 11 on average10/100
  5. 【青岩-PVE服】原倍/萌新/突袭据点EA · groups of 8+ · monthly · 11 on average10/200
  6. 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简EA · groups of 16+ · monthly · 10 on average10/100

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?

The average busiest point of its recent wipes was 32 players. 23 hours into the latest wipe, the crowd on the server reached its peak.

How often does [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] wipe, and on which day?

The only wipe on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 27 days 13 hours ago. The tags put wipes at monthly.

Server

Does [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] hold a steady frame rate?

The 48-hour average for server fps is 55, and 2 was the lowest seen. The world held a peak of 156,405 entities, counting buildings, deployables and all the rest. Memory use peaked at 3,828 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] on?

Rust network protocol 2635 and build 168909 on Windows is what [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] runs. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA], and is it up at the moment?

At the time of this check [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] is online. The uptime it reports puts the last restart at about 4 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] run from?

With its EA tag, [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] lists itself in Asia. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 222.224.192.138:28021.

Lists and tags

How should you read the tags listed for [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?

When the game's server browser reads [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA], it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EA (East Asia): Its browser listing sits under East Asia; rustmaps (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Who operates [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?

[JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] and 5 other servers we track all publish a ikkunn53.com hostname, so the same operator most likely runs them.

Which Rust Insights filters and lists feature [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?

The Rust Insights lists that carry [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] are Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population history

What does the population of [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] look like?

At the time of this refresh, [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] holds 0 players on 40 slots. The seven-day average is 3 players, and the highest point in that week was 13. The busiest point of the last 48 hours fell at 12:00 UTC, averaging 6 players.

In the ranking of Rust servers, where does [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] place?

On the seven-day player-hours measure, [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] is #1,753, in the top 8% of all ranked servers and #172 in Asia.

Map and rules

What settings and rules apply on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?

Nothing about gather rate is given in the name of [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]. No group limit is set, so the game's default of 8 players applies. You get pve as the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

What is the map on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?

A custom map of size 4,000 is in use on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]; download its published file from this page.

How to join

How can you get onto [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?

To connect, start Rust and enter client.connect 222.224.192.138:28021 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. https://www.ikkunn53.com/rust is its website.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts8,^o^z,rustmaps

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players 40 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EA
East Asia Its browser listing sits under East Asia.

Other

rustmaps
Custom tag A plugin or the owner set this tag; it is not one of Rust's standard tags.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.