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Rust Insights

Server profile · EA

Japan Tokyo - Vanilla PvE|JP|Beginner

Online, with 21 of 100 players on; ranked #504 of every public Rust server, the top 2%. It last wiped 27d ago.

Filed under vanillamoddedcarbonpve
Launch Rust and join Website
21/ 100 players now 21% full
337-day averagepeak 85
#504ranktop 2% · #17 in EA
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
02040608019:0004:0013:0022:0007:0016:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304019:0004:0013:0022:0007:0016:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 2% of all ranked servers, top 3% in EA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.5 days usual gap between real wipes
201 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 2 OctThu 1 Oct
050100150200+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 201, 5 hours in, with 78 in the queue.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:44 UTC27d ago 201+78 queue – running 0
Thu 1 Oct, 19:44 UTC FW27d ago 201+78 queue – 0.5 days 30

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average41/200
  2. QS『鱼山路』pve|耐玩|升级|突袭EA · groups of 8+ · 37 on average36/100
  3. [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 35 on average24/100
  4. 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average18/88
  5. [纪元PVE] 工业|挂机|自动|死亡不掉|标点EA · groups of 8+ · 13 on average16/100
  6. [JP][PVE] パグさば Pug-Server ver 27 | 10/2~EA · groups of 16+ · 13 on average5/100

The short version

Quick answers

From the figures on this page.

Wipe days

What does Japan Tokyo - Vanilla PvE|JP|Beginner look like once wipe day arrives?

Recent wipes peaked at 201 players on average. At its peak on the latest wipe, 5 hours after the wipe, the crowd was joined by 78 in the queue.

On what schedule does Japan Tokyo - Vanilla PvE|JP|Beginner wipe?

The record of Japan Tokyo - Vanilla PvE|JP|Beginner's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 27 days 9 hours have passed since its current world was created.

Server

What does performance look like on Japan Tokyo - Vanilla PvE|JP|Beginner?

The 48-hour average for server fps is 30, and 29 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 436,141. Memory use peaked at 10,714 MB. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on Japan Tokyo - Vanilla PvE|JP|Beginner?

The Rust build is network protocol 2635 and build 168909, running on Linux, for Japan Tokyo - Vanilla PvE|JP|Beginner. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for Japan Tokyo - Vanilla PvE|JP|Beginner, and is it online?

At the time of this check Japan Tokyo - Vanilla PvE|JP|Beginner is online. The uptime it reports puts the last restart at about 6 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

What location is listed for Japan Tokyo - Vanilla PvE|JP|Beginner?

The EA tag is how Japan Tokyo - Vanilla PvE|JP|Beginner places itself in Asia. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 162.222.17.4:30000 is where it answers.

Lists and tags

How should you read the tags listed for Japan Tokyo - Vanilla PvE|JP|Beginner?

When the game's server browser reads Japan Tokyo - Vanilla PvE|JP|Beginner, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots in total; ts16 (Group limit): Team size is capped at 16; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^p (PvE): The world is the threat here, since players do not fight one another; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework in use; EA (East Asia): The server browser files this server under East Asia. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which person or group runs Japan Tokyo - Vanilla PvE|JP|Beginner?

The same operator probably runs them: Japan Tokyo - Vanilla PvE|JP|Beginner publishes a japantokyo.jp hostname, and so do 3 other servers we track.

On which Rust Insights lists does Japan Tokyo - Vanilla PvE|JP|Beginner appear?

Japan Tokyo - Vanilla PvE|JP|Beginner appears among the following Rust Insights lists: Rust servers tagged for new players, Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 10; Average players: 25+ on average.

Population

What does the population of Japan Tokyo - Vanilla PvE|JP|Beginner look like?

Of its 100 slots, Japan Tokyo - Vanilla PvE|JP|Beginner currently has 21 filled. The seven-day average is 33 players, and the highest point in that week was 85. Look at the last 48 hours and the peak hour is 14:00 UTC, at 68 players on average.

In the ranking of Rust servers, where does Japan Tokyo - Vanilla PvE|JP|Beginner place?

On the seven-day player-hours measure, Japan Tokyo - Vanilla PvE|JP|Beginner is #504, in the top 2% of all ranked servers and #17 in Asia.

Map and rules

What settings and rules apply on Japan Tokyo - Vanilla PvE|JP|Beginner?

The name of Japan Tokyo - Vanilla PvE|JP|Beginner does not state a gather rate. 16 players is the most a group can hold. pve is the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. It runs plugins, Carbon of them. The server describes itself as vanilla, meaning no kits, rate changes or rule changes: this is the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

Which map is live on Japan Tokyo - Vanilla PvE|JP|Beginner?

The game generates the map on Japan Tokyo - Vanilla PvE|JP|Beginner: procedural, size 4,500, seed 1337. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Its map carries the name Custom Map.

Join

How can you get onto Japan Tokyo - Vanilla PvE|JP|Beginner?

To connect, start Rust and enter client.connect 162.222.17.4:30000 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. https://discord.com/invite/AH7FXJ2Xet is its website.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^z,^y,^v,EA,^p,gmrust,cs168909,ts16

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players 100 slots in total.
ts16
Group limit Team size is capped at 16.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework in use.

Region

EA
East Asia The server browser files this server under East Asia.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.