Server profile
Hard
Offline, with 0 of ? players on; ranked #15,341 of every public Rust server, the top 69%. It last wiped 26d ago.
Offline 162.222.17.4:30031 checked 6h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 14:47 UTC8d ago | 0 | – | running | 0 |
| Sat 17 Oct, 08:07 UTC11d ago | 0 | – | 3.3 days | 0 |
| Sat 3 Oct, 16:40 UTC25d ago | 1 | halved by day 1 | 13.6 days | 0 |
| Fri 2 Oct, 11:22 UTC26d ago | 1 | – | 1.2 days | 0 |
| Thu 1 Oct, 12:22 UTC27d ago | 1 | – | 1 days | 1 |
| Thu 1 Oct, 05:28 UTC28d ago | 1 | – | 0.3 days | 0 |
| Tue 22 Sep, 06:07 UTC37d ago | 1 | halved by day 1 | 9 days | 0 |
| Fri 4 Sep, 16:17 UTC54d ago | 1 | halved by day 2 | 17.6 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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- TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.1025/100
The short version
Quick answers
From the figures on this page.
Wipe cycle
On Hard, what happens on wipe day?
Recent wipes peaked at 0 players on average. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 1.
When does Hard wipe, and how often?
Hard wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 26 days 21 hours have passed since its current world was created.
Server details
What does performance look like on Hard?
The 48-hour average for server fps is 30, and 30 was the lowest seen. The world held a peak of 236,189 entities, counting buildings, deployables and all the rest. It drew as much as 8,993 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.
What Rust version is live on Hard?
Running on Linux, Hard is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
Has Hard stayed online, and is it up now?
Offline at the moment, Hard was last seen 6 hours ago. About 22 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 28 of 168 hours up, or 17% of the time. On 13 September 2026 is when Rust Insights first saw it.
Where does Hard run from?
A region is not published by Hard. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 162.222.17.4:30031.
Server tags
What is meant by each tag on Hard?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The slot count is 0; ts16 (Group limit): Team size is capped at 16; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^p (PvE): There is no player fighting; the world itself is the danger; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon are what Hard publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which person or group runs Hard?
Hard and 3 other servers we track all publish a japantokyo.jp hostname, so the same operator most likely runs them.
Where does Hard turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Hard are Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
How many players are on Hard right now?
The last time Hard was seen online was 6 hours ago, and it is offline now. A seven-day average of 0 players puts the last week in context.
How does Hard compare with other Rust servers in the ranking?
On player hours for the last seven days, Hard sits at #15,341, inside the top 69% of ranked servers.
Settings and rules
What are the settings and rules for Hard?
Nothing about gather rate is given in the name of Hard. The group cap stands at 16 players. You get pve as the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is off.
Which map is live on Hard?
Size 5,500, procedural, generated by the game: that is the map on Hard. Read out, its map name is: Custom Map.
Join
How can you get onto Hard?
To connect, start Rust and enter client.connect 162.222.17.4:30031 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.