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Rust Insights

Server profile · EA

[JP][PVE] パグさば Pug-Server ver 27 | 10/2~

Online, with 10 of 100 players on; ranked #780 of every public Rust server, the top 4%. It last wiped 27d ago.

Filed under moddedcarbonpve
Launch Rust and join Website
The server's own banner, as it publishes it.
10/ 100 players now 10% full
147-day averagepeak 36
#780ranktop 4% · #53 in EA
27d agolast wipeno schedule published
7d 23hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
01020304020:0005:0014:0023:0008:0017:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608020:0005:0014:0023:0008:0017:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12505007501k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 4% of all ranked servers, top 9% in EA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

70 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 23hThu 5 Nov, 19:00 UTCFW
  2. 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

020406080+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 70, 45 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:09 UTC FW27d ago 70 – running 10

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average51/200
  2. QS『鱼山路』pve|耐玩|升级|突袭EA · groups of 8+ · 37 on average42/100
  3. [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本EA · groups of 8+ · monthly · 35 on average35/100
  4. Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 34 on average34/100
  5. Japan Tokyo - Chill PvE|JPEA · groups of 16+ · 21 on average7/100
  6. 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 21 on average24/88

The short version

Quick answers

From the figures on this page.

Wipe schedule

On [JP][PVE] パグさば Pug-Server ver 27 | 10/2~, what happens on wipe day?

Recent wipes peaked at 70 players on average. 45 hours after the latest wipe, the crowd peaked.

On what schedule does [JP][PVE] パグさば Pug-Server ver 27 | 10/2~ wipe?

The only wipe on [JP][PVE] パグさば Pug-Server ver 27 | 10/2~ is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on now was made 27 days 1 hours ago.

Server details

Does [JP][PVE] パグさば Pug-Server ver 27 | 10/2~ hold a steady frame rate?

Average server fps over the last 48 hours was 59, with a floor of 53. The world held a peak of 243,367 entities, counting buildings, deployables and all the rest. Memory use peaked at 6,768 MB. A climbing entity count and low fps are what players experience as lag.

On what version does [JP][PVE] パグさば Pug-Server ver 27 | 10/2~ currently run?

The Rust build is network protocol 2635 and build 168909, running on Windows, for [JP][PVE] パグさば Pug-Server ver 27 | 10/2~. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for [JP][PVE] パグさば Pug-Server ver 27 | 10/2~, and is it online?

At the time of this check [JP][PVE] パグさば Pug-Server ver 27 | 10/2~ is online. The uptime it reports puts the last restart at about 20 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does [JP][PVE] パグさば Pug-Server ver 27 | 10/2~ run from?

Its EA tag is what [JP][PVE] パグさば Pug-Server ver 27 | 10/2~ uses to list itself in Asia. Rust Insights reports the location a server declares, not the physical place of the machine. 110.4.143.100:28015 is where it answers.

Server tags

How should you read the tags listed for [JP][PVE] パグさば Pug-Server ver 27 | 10/2~?

When the game's server browser reads [JP][PVE] パグさば Pug-Server ver 27 | 10/2~, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts16 (Group limit): A team holds 16 players at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^p (PvE): The world is the threat here, since players do not fight one another; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server; EA (East Asia): Find it in the browser under East Asia. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does [JP][PVE] パグさば Pug-Server ver 27 | 10/2~ appear?

The Rust Insights lists that carry [JP][PVE] パグさば Pug-Server ver 27 | 10/2~ are Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 10; Average players: 10+ on average.

Population history

How many players are on [JP][PVE] パグさば Pug-Server ver 27 | 10/2~ right now, and how does that number move?

Of its 100 slots, [JP][PVE] パグさば Pug-Server ver 27 | 10/2~ currently has 10 filled. The seven-day average is 14 players, and the highest point in that week was 36. The busiest point of the last 48 hours fell at 13:00 UTC, averaging 29 players.

How does [JP][PVE] パグさば Pug-Server ver 27 | 10/2~ compare with other Rust servers in the ranking?

[JP][PVE] パグさば Pug-Server ver 27 | 10/2~ holds #780 for player hours over the last seven days, #53 in Asia and in the top 4% of all ranked servers.

Settings and rules

How is [JP][PVE] パグさば Pug-Server ver 27 | 10/2~ configured, and what rules apply?

Nothing about gather rate is given in the name of [JP][PVE] パグさば Pug-Server ver 27 | 10/2~. 16 players is the most a group can hold. You get pve as the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

What is the map on [JP][PVE] パグさば Pug-Server ver 27 | 10/2~?

Size 4,250 and seed 1440274916 define the procedural map on [JP][PVE] パグさば Pug-Server ver 27 | 10/2~, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Its map carries the name 初心者もウェルカム!.

Join

What is the way to join [JP][PVE] パグさば Pug-Server ver 27 | 10/2~?

To connect, start Rust and enter client.connect 110.4.143.100:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://discord.com/invite/jGpU2tgxU7.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,EA,^z,^y,^p,gmrust,cs168909,ts16

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The slot count is 100.
ts16
Group limit A team holds 16 players at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Region

EA
East Asia Find it in the browser under East Asia.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.