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Rust Insights

Server profile

UKN.GG - AU Training Grounds - Main

Online, with 0 of 200 players on; ranked #9,298 of every public Rust server, the top 42%. It last wiped 3d ago.

Filed under moddedcarbon
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 200 players now 0% full
07-day averagepeak 2
#9,298ranktop 42%
3d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123400:0009:0019:0003:0012:0021:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304000:0009:0019:0003:0012:0021:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 42% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

39 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

010203040+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 39, 30 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 22:09 UTC40d ago 39 – running 7

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. RustReborn.gg AU - Bedwars | AimTrain | Creative | Arena | FFAOC · no group limit · 3 on average0/50
  2. RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 730 on average670/800
  3. R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 222 on average150/400
  4. RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 85 on average96/400
  5. DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVPgroups of 30+ · weekly · 72 on average60/250
  6. R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 38 on average23/400

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at UKN.GG - AU Training Grounds - Main?

At their busiest, its recent wipes drew 39 players on average. 30 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does UKN.GG - AU Training Grounds - Main wipe?

Its rhythm cannot be read yet: UKN.GG - AU Training Grounds - Main has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 3 days 18 hours ago.

About the server

What does performance look like on UKN.GG - AU Training Grounds - Main?

Average server fps over the last 48 hours was 29, with a floor of 13. The world held a peak of 2,110 entities, counting buildings, deployables and all the rest. The highest memory figure was 2,017 MB. What players feel as lag comes from low fps and an entity count on the rise.

On what version does UKN.GG - AU Training Grounds - Main currently run?

The Rust build is network protocol 2634 and build 166652, running on Windows, for UKN.GG - AU Training Grounds - Main. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is UKN.GG - AU Training Grounds - Main, and is it up at the moment?

UKN.GG - AU Training Grounds - Main is currently reachable and online. About 4 days 5 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 162 of 168 hours up, or 96% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does UKN.GG - AU Training Grounds - Main sit?

The name of UKN.GG - AU Training Grounds - Main points to Oceania, even though no region tag is published. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 139.99.144.117:28014 is where it answers.

Lists and tags

Which meanings sit behind the tags on UKN.GG - AU Training Grounds - Main?

When the game's server browser reads UKN.GG - AU Training Grounds - Main, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): 200 slots in total; ts500 (Group limit): Team size is capped at 500; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^e (Minigames): Minigames fill this server, including arenas, Bedwars and parkour; ^d (Combat training): A training ground for aim and PvP, with loot given out; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Who is behind UKN.GG - AU Training Grounds - Main?

The same operator probably runs them: UKN.GG - AU Training Grounds - Main publishes a ukn.gg hostname, and so do 14 other servers we track.

Which Rust Insights filters and lists feature UKN.GG - AU Training Grounds - Main?

The Rust Insights lists that carry UKN.GG - AU Training Grounds - Main are Oceania Rust servers, Modded Rust servers, explained and Aim training servers, live. You will find it on the server list by applying these filters: Region: Oceania; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Player counts

How many players are on UKN.GG - AU Training Grounds - Main right now, and how does that number move?

Of its 200 slots, UKN.GG - AU Training Grounds - Main currently has 0 filled. The seven-day average is 0 players, and the highest point in that week was 2.

In the ranking of Rust servers, where does UKN.GG - AU Training Grounds - Main place?

Player hours over seven days put UKN.GG - AU Training Grounds - Main at #9,298, within the top 42% of the ranked field.

Map and rules

What settings and rules apply on UKN.GG - AU Training Grounds - Main?

The name of UKN.GG - AU Training Grounds - Main does not state a gather rate. Up to 500 players can join one group. minigames & battle royale is the game mode, arenas, Bedwars, parkour, battle royale. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Carbon of them. Anti-cheat: VAC, from Valve, is on.

What is the map on UKN.GG - AU Training Grounds - Main?

UKN.GG - AU Training Grounds - Main runs a procedural map of size 6,000 with seed 1337, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Read out, its map name is: UKN Map.

Join

What is the way to join UKN.GG - AU Training Grounds - Main?

Open the console with F1 in Rust and enter client.connect 139.99.144.117:28014. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Its website can be found at https://ukn.gg.

The small print

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2634,^z,^y,^e,^d,gmrust,cs166652,ts500

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players 200 slots in total.
ts500
Group limit Team size is capped at 500.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs166652
Build Build 166652 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Gameplay

^e
Minigames Minigames fill this server, including arenas, Bedwars and parkour.
^d
Combat training A training ground for aim and PvP, with loot given out.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.