Server profile
UKN.GG - US Training Grounds - Main
Online, with 2 of 250 players on; ranked #703 of every public Rust server, the top 3%. It makes a new world every few hours rather than wiping.
Online 64.40.8.152:28014 checked 2h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 3% of all ranked servers. Ranked on player hours over the last seven days.
The record
World resets
A new world every few hours; none of these counts as a wipe.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 10:58 UTC8h ago | – | – | – | 6 |
| Tue 27 Oct, 10:58 UTC1d ago | – | – | – | 7 |
| Mon 26 Oct, 10:58 UTC2d ago | – | – | – | 11 |
| Sun 25 Oct, 11:24 UTC3d ago | – | – | – | 16 |
| Sat 24 Oct, 10:00 UTC4d ago | – | – | – | 1 |
| Thu 22 Oct, 09:58 UTC6d ago | – | – | – | 19 |
| Wed 21 Oct, 09:58 UTC7d ago | – | – | – | 6 |
| Wed 21 Oct, 09:04 UTC7d ago | – | – | – | 7 |
| Tue 20 Oct, 09:58 UTC8d ago | – | – | – | 16 |
| Mon 19 Oct, 10:24 UTC9d ago | – | – | – | 5 |
| Sun 18 Oct, 10:00 UTC10d ago | – | – | – | 22 |
| Fri 16 Oct, 10:24 UTC12d ago | – | – | – | 19 |
| Thu 15 Oct, 10:00 UTC13d ago | – | – | – | 1 |
| Wed 14 Oct, 18:55 UTC14d ago | – | – | – | 3 |
| Wed 14 Oct, 18:43 UTC14d ago | – | – | – | 2 |
| Wed 14 Oct, 18:30 UTC14d ago | – | – | – | 0 |
| Wed 14 Oct, 18:18 UTC14d ago | – | – | – | 1 |
| Wed 14 Oct, 18:06 UTC14d ago | – | – | – | 0 |
| Wed 14 Oct, 17:32 UTC14d ago | – | – | – | 1 |
| Wed 14 Oct, 09:59 UTC14d ago | – | – | – | 0 |
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [NA] Raid Simulator 2.0 (Raidsim)18/150
- NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets2/200
- Combat Arena | KOTH | Duel | GunGame | Warzone | BaseWars2/100
- Tommygun's Frag | US | BedWars | Aim Train | Scrim | Gun Game0/50
- [EU] Raid Simulator 2.0 (Raidsim)395/500
- [EU] Rusticated.com - Creative | Bedwars | CREATIVE 4.0 OUT NOW440/500
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does UKN.GG - US Training Grounds - Main wipe?
A new world arrives every few hours on UKN.GG - US Training Grounds - Main, and because no wipe schedule is kept, none of those resets counts as a wipe.
Server details
What does performance look like on UKN.GG - US Training Grounds - Main?
The 48-hour average for server fps is 30, and 20 was the lowest seen. At its highest the entity count reached 3,930: buildings, deployables and everything else. Memory use peaked at 3,493 MB. What players feel as lag comes from low fps and an entity count on the rise.
On what version does UKN.GG - US Training Grounds - Main currently run?
The Rust build is network protocol 2635 and build 168909, running on Windows, for UKN.GG - US Training Grounds - Main. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for UKN.GG - US Training Grounds - Main, and is it online?
At the time of this check UKN.GG - US Training Grounds - Main is online. The uptime it reports puts the last restart at about 5 hours ago. It spent 144 of the last 7 full days' 168 hours up, 86% of the time. On 13 September 2026 is when Rust Insights first saw it.
Where does UKN.GG - US Training Grounds - Main run from?
No region tag comes from UKN.GG - US Training Grounds - Main, though the name suggests North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 64.40.8.152:28014 is where it answers.
Server tags
How should you read the tags listed for UKN.GG - US Training Grounds - Main?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp250 (Max players): It holds 250 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^e (Minigames): Minigames fill this server, including arenas, Bedwars and parkour; ^d (Combat training): The loot comes to you, so you can practise aim and PvP are what UKN.GG - US Training Grounds - Main publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Who operates UKN.GG - US Training Grounds - Main?
UKN.GG - US Training Grounds - Main and 14 other servers we track all publish a ukn.gg hostname, so the same operator most likely runs them.
On which Rust Insights lists does UKN.GG - US Training Grounds - Main appear?
UKN.GG - US Training Grounds - Main appears among the following Rust Insights lists: Aim training servers, live and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Minigames ^e and Combat training ^d; Group limit: 5 or more; Last wipe: In the last 24 hours; Average players: 10+ on average.
Population history
How many players are on UKN.GG - US Training Grounds - Main right now, and how does that number move?
Of its 250 slots, UKN.GG - US Training Grounds - Main currently has 2 filled. Over the past week it peaked at 79 and averaged 20 players. Look at the last 48 hours and the peak hour is 03:00 UTC, at 49 players on average.
In the ranking of Rust servers, where does UKN.GG - US Training Grounds - Main place?
Player hours over seven days put UKN.GG - US Training Grounds - Main at #703, within the top 3% of the ranked field.
Settings and rules
What settings and rules apply on UKN.GG - US Training Grounds - Main?
No gather rate appears in the name of UKN.GG - US Training Grounds - Main. No group limit is set, so the game's default of 8 players applies. minigames & battle royale is the game mode, arenas, Bedwars, parkour, battle royale. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
Which map is live on UKN.GG - US Training Grounds - Main?
Size 6,000 and seed 1337 define the procedural map on UKN.GG - US Training Grounds - Main, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. The name of its map reads: UKN Map.
How to join
How do you connect to UKN.GG - US Training Grounds - Main?
To connect, start Rust and enter client.connect 64.40.8.152:28014 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://ukn.gg/.
