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Rust Insights

Server profile

RustGames.gg | Lucky Pillars - EU 1

Online, with 17 of 400 players on; ranked #227 of every public Rust server, the top 1%. It last wiped 27d ago.

Filed under moddedcarbon
Launch Rust and join Website
17/ 400 players now 4% full
837-day averagepeak 171
#227ranktop 1%
27d agolast wipeno schedule published
7d 11hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
05010015020008:0017:0002:0010:0020:0005:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304008:0017:0002:0010:0020:0005:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
110020030040020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 1% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

155 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 11hThu 5 Nov, 19:00 UTCFW
  2. 35d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

050100150200+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 155, 47 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:18 UTC FW27d ago 155 – running 96

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 724 on average339/350
  2. R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 218 on average143/400
  3. R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 37 on average16/400
  4. [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLDEU · no group limit · 30 on average12/50
  5. A-42 - Helicopter / Minicopter TrainingEU · groups of 200+ · 3 on average2/42
  6. Fly2Fight | Attack Heli Training | FFA HeliEU · groups of 8+ · 1 on average0/40

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does RustGames.gg | Lucky Pillars - EU 1 look like once wipe day arrives?

At their busiest, its recent wipes drew 155 players on average. The peak crowd on this wipe came 47 hours after it started.

How often does RustGames.gg | Lucky Pillars - EU 1 wipe, and on which day?

The only wipe on RustGames.gg | Lucky Pillars - EU 1 is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 27 days 12 hours ago.

About the server

What does performance look like on RustGames.gg | Lucky Pillars - EU 1?

The 48-hour average for server fps is 29, and 16 was the lowest seen. The world held a peak of 175,622 entities, counting buildings, deployables and all the rest. Memory use peaked at 12,216 MB. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does RustGames.gg | Lucky Pillars - EU 1 currently run?

Running on Linux, RustGames.gg | Lucky Pillars - EU 1 is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for RustGames.gg | Lucky Pillars - EU 1, and is it online?

At the time of this check RustGames.gg | Lucky Pillars - EU 1 is online. About 4 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.

Where does RustGames.gg | Lucky Pillars - EU 1 run from?

RustGames.gg | Lucky Pillars - EU 1 publishes no region tag, but Europe is where its name points. Rust Insights reports the location a server declares, not the physical place of the machine. 194.69.160.149:28023 is where it answers.

Server tags

How should you read the tags listed for RustGames.gg | Lucky Pillars - EU 1?

These tags come from RustGames.gg | Lucky Pillars - EU 1 and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp400 (Max players): 400 slots in total; ts100 (Group limit): No team may exceed 100 players; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^e (Minigames): This server hosts minigames: arenas, Bedwars, parkour and more; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon is the plugin framework in use. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature RustGames.gg | Lucky Pillars - EU 1?

RustGames.gg | Lucky Pillars - EU 1 appears among the following Rust Insights lists: Rust servers in Europe and Modded Rust servers, explained. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 10; Average players: 50+ on average.

Population

What does the population of RustGames.gg | Lucky Pillars - EU 1 look like?

RustGames.gg | Lucky Pillars - EU 1 shows 17 players at the moment, against 400 slots. A weekly average of 83 players goes with a peak of 171. Look at the last 48 hours and the peak hour is 19:00 UTC, at 160 players on average.

How does RustGames.gg | Lucky Pillars - EU 1 compare with other Rust servers in the ranking?

Player hours over seven days put RustGames.gg | Lucky Pillars - EU 1 at #227, within the top 1% of the ranked field.

Rules and settings

What settings and rules apply on RustGames.gg | Lucky Pillars - EU 1?

The name of RustGames.gg | Lucky Pillars - EU 1 does not state a gather rate. 100 players is the most a group can hold. minigames & battle royale is the game mode, arenas, Bedwars, parkour, battle royale. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Carbon of them. VAC is on: Valve's anti-cheat is active.

What is the map on RustGames.gg | Lucky Pillars - EU 1?

Size 4,000, procedural, generated by the game: that is the map on RustGames.gg | Lucky Pillars - EU 1. The name of its map reads: RustGames.gg.

Connecting

What is the way to join RustGames.gg | Lucky Pillars - EU 1?

To connect, start Rust and enter client.connect 194.69.160.149:28023 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://rustgames.gg/.

The small print

Server tags

What each one means.

Published as mp400,ptrak,$r?,v2635,^z,^y,^e,gmrust,cs168909,ts100

Game

gmrust
Game mode Survival as standard Rust plays.
mp400
Max players 400 slots in total.
ts100
Group limit No team may exceed 100 players.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Gameplay

^e
Minigames This server hosts minigames: arenas, Bedwars, parkour and more.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon Carbon is the plugin framework in use.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.