Server profile
R2 - Aim training / Matchmaking / Facechecks - RU Main
Online, with 397 of 425 players on; ranked #44 of every public Rust server, the top 0.2%. It last wiped 25d ago.
Online 46.174.53.96:28015 checked 8m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 0.2% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 9d 2h. The force wipe · high confidence
Coming wipes
- 9d 2hThu 5 Nov, 19:00 UTCFW
- 37d 2hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 610, 0 hours in, with 83 in the queue.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:54 UTC FW25d ago | 610+83 queue | – | running | 583 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA969/950
- RustGames.gg | Lucky Pillars - EU 1132/400
- [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD37/75
- A-42 - Helicopter / Minicopter Training5/42
- Fly2Fight | Attack Heli Training | FFA Heli0/40
- Training | Oil Rig Practice | Small & Large Rig | PvP1/50
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does R2 - Aim training / Matchmaking / Facechecks - RU Main look like once wipe day arrives?
The average busiest point of its recent wipes was 610 players. At its peak on the latest wipe, 0 hours after the wipe, the crowd was joined by 83 in the queue.
How often does R2 - Aim training / Matchmaking / Facechecks - RU Main wipe, and on which day?
Each month R2 - Aim training / Matchmaking / Facechecks - RU Main wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 25 days 22 hours ago.
Server
How well does R2 - Aim training / Matchmaking / Facechecks - RU Main perform?
Average server fps over the last 48 hours was 60, with a floor of 60. Buildings, deployables and the rest took the entity count as high as 12,020. The highest memory figure was 4,180 MB. What players feel as lag comes from low fps and an entity count on the rise.
What Rust version is live on R2 - Aim training / Matchmaking / Facechecks - RU Main?
Running on Linux, R2 - Aim training / Matchmaking / Facechecks - RU Main is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Has R2 - Aim training / Matchmaking / Facechecks - RU Main stayed online, and is it up now?
R2 - Aim training / Matchmaking / Facechecks - RU Main is currently reachable and online. Going by the uptime figure it gives, its last restart was around 12 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. On 13 September 2026 is when Rust Insights first saw it.
In which location does R2 - Aim training / Matchmaking / Facechecks - RU Main sit?
The name of R2 - Aim training / Matchmaking / Facechecks - RU Main points to Europe, even though no region tag is published. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 46.174.53.96:28015.
Tags
Which meanings sit behind the tags on R2 - Aim training / Matchmaking / Facechecks - RU Main?
These tags come from R2 - Aim training / Matchmaking / Facechecks - RU Main and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp425 (Max players): 425 slots in total; ts12 (Group limit): Team size is capped at 12; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^e (Minigames): Minigames fill this server, including arenas, Bedwars and parkour; ^d (Combat training): The loot comes to you, so you can practise aim and PvP; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which person or group runs R2 - Aim training / Matchmaking / Facechecks - RU Main?
R2 - Aim training / Matchmaking / Facechecks - RU Main and 2 other servers we track all publish a r2rust.com hostname, so the same operator most likely runs them.
Where does R2 - Aim training / Matchmaking / Facechecks - RU Main turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry R2 - Aim training / Matchmaking / Facechecks - RU Main are Rust servers in Europe, Modded Rust servers, explained and Aim training servers, live. You will find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 200; Average players: 200+ on average.
Player counts
What does the population of R2 - Aim training / Matchmaking / Facechecks - RU Main look like?
Of its 425 slots, R2 - Aim training / Matchmaking / Facechecks - RU Main currently has 397 filled. The seven-day average is 208 players, and the highest point in that week was 509. The busiest point of the last 48 hours fell at 17:00 UTC, averaging 397 players.
Where does R2 - Aim training / Matchmaking / Facechecks - RU Main sit in the rankings?
Player hours over seven days put R2 - Aim training / Matchmaking / Facechecks - RU Main at #44, within the top 0.2% of the ranked field.
Rules and settings
What are the settings and rules for R2 - Aim training / Matchmaking / Facechecks - RU Main?
Nothing about gather rate is given in the name of R2 - Aim training / Matchmaking / Facechecks - RU Main. The group cap stands at 12 players. You get minigames & battle royale as the game mode, arenas, Bedwars, parkour, battle royale. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Carbon of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on R2 - Aim training / Matchmaking / Facechecks - RU Main?
The game generates the map on R2 - Aim training / Matchmaking / Facechecks - RU Main: procedural, size 6,000, seed 1337. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Read out, its map name is: discord.gg/r2aim.
Join
How can you get onto R2 - Aim training / Matchmaking / Facechecks - RU Main?
To connect, start Rust and enter client.connect 46.174.53.96:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://r2rust.com.