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Rust Insights

Server profile

R2 - Aim training / Matchmaking / Facechecks - RU Main

Online, with 397 of 425 players on; ranked #44 of every public Rust server, the top 0.2%. It last wiped 25d ago.

Filed under moddedcarbon
Launch Rust and join Website
397/ 425 players now 93% full
2087-day averagepeak 509
#44ranktop 0.2%
25d agolast wipeno schedule published
9d 2hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
020040060080017:0002:0011:0021:0006:0015:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608017:0002:0011:0021:0006:0015:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12040608020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 0.2% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 9d 2h. The force wipe · high confidence

610 wipe-day peak players, last three wipes

Coming wipes

  1. 9d 2hThu 5 Nov, 19:00 UTCFW
  2. 37d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

0200400600800+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 610, 0 hours in, with 83 in the queue.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:54 UTC FW25d ago 610+83 queue – running 583

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 689 on average969/950
  2. RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 79 on average132/400
  3. [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLDEU · no group limit · 30 on average37/75
  4. A-42 - Helicopter / Minicopter TrainingEU · groups of 200+ · 3 on average5/42
  5. Fly2Fight | Attack Heli Training | FFA HeliEU · groups of 8+ · 1 on average0/40
  6. Training | Oil Rig Practice | Small & Large Rig | PvPEU · groups of 8+ · 1 on average1/50

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does R2 - Aim training / Matchmaking / Facechecks - RU Main look like once wipe day arrives?

The average busiest point of its recent wipes was 610 players. At its peak on the latest wipe, 0 hours after the wipe, the crowd was joined by 83 in the queue.

How often does R2 - Aim training / Matchmaking / Facechecks - RU Main wipe, and on which day?

Each month R2 - Aim training / Matchmaking / Facechecks - RU Main wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 25 days 22 hours ago.

Server

How well does R2 - Aim training / Matchmaking / Facechecks - RU Main perform?

Average server fps over the last 48 hours was 60, with a floor of 60. Buildings, deployables and the rest took the entity count as high as 12,020. The highest memory figure was 4,180 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on R2 - Aim training / Matchmaking / Facechecks - RU Main?

Running on Linux, R2 - Aim training / Matchmaking / Facechecks - RU Main is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Has R2 - Aim training / Matchmaking / Facechecks - RU Main stayed online, and is it up now?

R2 - Aim training / Matchmaking / Facechecks - RU Main is currently reachable and online. Going by the uptime figure it gives, its last restart was around 12 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does R2 - Aim training / Matchmaking / Facechecks - RU Main sit?

The name of R2 - Aim training / Matchmaking / Facechecks - RU Main points to Europe, even though no region tag is published. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 46.174.53.96:28015.

Tags

Which meanings sit behind the tags on R2 - Aim training / Matchmaking / Facechecks - RU Main?

These tags come from R2 - Aim training / Matchmaking / Facechecks - RU Main and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp425 (Max players): 425 slots in total; ts12 (Group limit): Team size is capped at 12; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^e (Minigames): Minigames fill this server, including arenas, Bedwars and parkour; ^d (Combat training): The loot comes to you, so you can practise aim and PvP; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which person or group runs R2 - Aim training / Matchmaking / Facechecks - RU Main?

R2 - Aim training / Matchmaking / Facechecks - RU Main and 2 other servers we track all publish a r2rust.com hostname, so the same operator most likely runs them.

Where does R2 - Aim training / Matchmaking / Facechecks - RU Main turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry R2 - Aim training / Matchmaking / Facechecks - RU Main are Rust servers in Europe, Modded Rust servers, explained and Aim training servers, live. You will find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 200; Average players: 200+ on average.

Player counts

What does the population of R2 - Aim training / Matchmaking / Facechecks - RU Main look like?

Of its 425 slots, R2 - Aim training / Matchmaking / Facechecks - RU Main currently has 397 filled. The seven-day average is 208 players, and the highest point in that week was 509. The busiest point of the last 48 hours fell at 17:00 UTC, averaging 397 players.

Where does R2 - Aim training / Matchmaking / Facechecks - RU Main sit in the rankings?

Player hours over seven days put R2 - Aim training / Matchmaking / Facechecks - RU Main at #44, within the top 0.2% of the ranked field.

Rules and settings

What are the settings and rules for R2 - Aim training / Matchmaking / Facechecks - RU Main?

Nothing about gather rate is given in the name of R2 - Aim training / Matchmaking / Facechecks - RU Main. The group cap stands at 12 players. You get minigames & battle royale as the game mode, arenas, Bedwars, parkour, battle royale. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Carbon of them. The server has Valve's VAC anti-cheat switched on.

Which map is live on R2 - Aim training / Matchmaking / Facechecks - RU Main?

The game generates the map on R2 - Aim training / Matchmaking / Facechecks - RU Main: procedural, size 6,000, seed 1337. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Read out, its map name is: discord.gg/r2aim.

Join

How can you get onto R2 - Aim training / Matchmaking / Facechecks - RU Main?

To connect, start Rust and enter client.connect 46.174.53.96:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://r2rust.com.

The small print

Server tags

What each one means.

Published as mp425,ptrak,$r?,v2635,^z,^y,^e,^d,gmrust,cs168909,ts12

Game

gmrust
Game mode Survival as standard Rust plays.
mp425
Max players 425 slots in total.
ts12
Group limit Team size is capped at 12.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Gameplay

^e
Minigames Minigames fill this server, including arenas, Bedwars and parkour.
^d
Combat training The loot comes to you, so you can practise aim and PvP.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon The plugin framework here is Carbon.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.