Server profile
Pop_Rust_PVE
Online, with 2 of 200 players on; ranked #1,110 of every public Rust server, the top 5%. It last wiped 27d ago.
Online 80.242.59.122:35000 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 5% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
Coming wipes
- 7d 11hThu 5 Nov, 19:00 UTCFW
- 35d 11hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 36, 45 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:28 UTC FW27d ago | 36 | – | running | 13 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl28/300
- [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing32/200
- [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing25/200
- [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本38/100
- 1[PvE]Тульский|Русский|Classic+Ивенты24/200
- Zombie Land PVE Monthly | Raids | Skills | Custom Maps22/100
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does Pop_Rust_PVE look like once wipe day arrives?
At their busiest, its recent wipes drew 36 players on average. 45 hours into the latest wipe, the crowd on the server reached its peak.
When does Pop_Rust_PVE wipe, and how often?
Each month Pop_Rust_PVE wipes, and only with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 27 days 11 hours ago. Wipes run monthly, as its tags say.
Server
What does performance look like on Pop_Rust_PVE?
Average server fps over the last 48 hours was 32, with a floor of 15. Buildings, deployables and the rest took the entity count as high as 385,400. It drew as much as 8,609 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.
What Rust version is live on Pop_Rust_PVE?
Running on Windows, Pop_Rust_PVE is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Has Pop_Rust_PVE stayed online, and is it up now?
Pop_Rust_PVE is currently reachable and online. About 3 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.
In which location does Pop_Rust_PVE sit?
There is no region published for Pop_Rust_PVE. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 80.242.59.122:35000.
Tags
How should you read the tags listed for Pop_Rust_PVE?
When the game's server browser reads Pop_Rust_PVE, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): The slot count is 200; ts21 (Group limit): No team may exceed 21 players; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^t (Tutorial on): Facepunch's tutorial is available here for new players; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Pop_Rust_PVE?
These Rust Insights lists include Pop_Rust_PVE: Rust servers running the tutorial, Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player counts
How many players are on Pop_Rust_PVE right now?
Pop_Rust_PVE shows 2 players at the moment, against 200 slots. Over the past week it peaked at 25 and averaged 8 players. The busiest point of the last 48 hours fell at 16:00 UTC, averaging 16 players.
Where does Pop_Rust_PVE sit in the rankings?
On player hours for the last seven days, Pop_Rust_PVE sits at #1,110, inside the top 5% of ranked servers.
Rules and settings
What settings and rules apply on Pop_Rust_PVE?
No gather rate appears in the name of Pop_Rust_PVE. Up to 21 players can join one group. pve is the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
Which map is live on Pop_Rust_PVE?
Pop_Rust_PVE runs a procedural map of size 5,000 with seed 1356798757, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Connecting
How do you connect to Pop_Rust_PVE?
Type client.connect 80.242.59.122:35000 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://pop-pve.gamestores.app/ is its website.
