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Rust Insights

Server profile · fra

CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS

Offline, with 0 of 200 players on; ranked #16,882 of every public Rust server, the top 71%. It last wiped 30d ago.

Filed under moddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 200 players now 0% full
07-day averagepeak –
#16,882ranktop 71%
30d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.6 days usual gap between real wipes
0% on rhythm of its recent wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 29 SepMon 28 SepFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 11:23 UTC30d ago 0 – running 0
Mon 28 Sep, 17:01 UTC31d ago 0 – 0.8 days 0
Fri 18 Sep, 07:23 UTC41d ago 0 – 10.4 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 730 on average751/800
  2. R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 222 on average205/400
  3. RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 85 on average113/400
  4. DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVPgroups of 30+ · weekly · 72 on average67/250
  5. R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 38 on average39/400
  6. [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLDEU · no group limit · 30 on average26/50

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS look like once wipe day arrives?

Recent wipes peaked at 0 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.

How often does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS wipe, and on which day?

There is no next wipe to predict: CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 30 days 11 hours ago.

About the server

Which Rust version is CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS on?

Rust network protocol 2633 and build 165217 on Linux is what CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS runs. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS, and is it online?

The last sighting of CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS was 30 days 10 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 14 September 2026 is when Rust Insights first saw it.

Where does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS run from?

CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS does not publish a region, though the region code it carries is fra. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 31.192.109.94:28715.

Server tags

How should you read the tags listed for CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

These tags come from CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): The slot count is 200; ts10 (Group limit): A team holds 10 players at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $rfra (Region code): fra is the server's region code; ^e (Minigames): Minigames such as arenas, Bedwars and parkour are what you play here; ^i (Battlefield): PvP is quick, helped by kits and raised rates; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which person or group runs CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS and 13 other servers we track all publish a cybersportrust.ru hostname, so the same operator most likely runs them.

On which Rust Insights lists does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS appear?

These Rust Insights lists include CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS: Modded Rust servers, explained and Battlefield Rust servers, with figures. You will find it on the server list by applying these filters: Type: Modded; Server tag: Minigames ^e, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

How many players are on CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS right now?

The last time CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS was seen online was 30 days 10 hours ago, and it is offline now.

Where does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS sit in the rankings?

The player-hours ranking for the last seven days puts CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS at #16,882, among the top 71% of all ranked servers.

Map and rules

What settings and rules apply on CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

No gather rate appears in the name of CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS. Up to 10 players can join one group. You get minigames & battle royale as the game mode, arenas, Bedwars, parkour, battle royale. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

What is the map on CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

The game generates the map on CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS: procedural, size 2,000, seed 1337. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. The name of its map reads: Custom Map.

Connecting

How do you connect to CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

Open the console with F1 in Rust and enter client.connect 31.192.109.94:28715. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://kzvrust.com.

The small print

Server tags

What each one means.

Published as mp200,ptrak,$rfra,v2633,^e,^i,gmrust,cs165217,ts10,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp200
Max players The slot count is 200.
ts10
Group limit A team holds 10 players at most.
v2633
Protocol To join you need the same version; protocol 2633.
cs165217
Build Build 165217 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$rfra
Region code fra is the server's region code.

Gameplay

^e
Minigames Minigames such as arenas, Bedwars and parkour are what you play here.
^i
Battlefield PvP is quick, helped by kits and raised rates.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.