Server profile · fra
CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS
Online, with 0 of 200 players on; ranked #15,338 of every public Rust server, the top 69%. It makes a new world every few hours rather than wiping.
Online 31.192.109.94:28115 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The record
World resets
A new world every few hours; none of these counts as a wipe.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 02:00 UTC8h ago | – | – | – | 0 |
| Wed 28 Oct, 02:00 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 02:00 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 02:00 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 02:00 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 02:00 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 11:23 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 02:00 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 02:00 UTC7d ago | – | – | – | 0 |
| Wed 21 Oct, 02:00 UTC8d ago | – | – | – | 0 |
| Tue 20 Oct, 02:00 UTC9d ago | – | – | – | 0 |
| Mon 19 Oct, 02:00 UTC10d ago | – | – | – | 0 |
| Sun 18 Oct, 02:00 UTC11d ago | – | – | – | 0 |
| Sat 17 Oct, 02:00 UTC12d ago | – | – | – | 0 |
| Fri 16 Oct, 02:00 UTC13d ago | – | – | – | 0 |
| Thu 15 Oct, 02:00 UTC14d ago | – | – | – | 0 |
| Wed 14 Oct, 02:00 UTC15d ago | – | – | – | 0 |
| Tue 13 Oct, 02:00 UTC16d ago | – | – | – | 0 |
| Mon 12 Oct, 02:00 UTC17d ago | – | – | – | 0 |
| Sun 11 Oct, 02:00 UTC18d ago | – | – | – | 0 |
If you like this one
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The same kind of game, then region, group limit, rate and wipes.
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- Rusticated.com - Creative | Bedwars | CREATIVE 4.0 OUT NOW!58/100
- UKN.GG - EU Training Grounds - Main48/250
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- [NA] Raid Simulator 2.0 (Raidsim)4/150
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS wipe?
None of the resets on CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS counts as a wipe: a new world is made every few hours and no wipe schedule is kept.
Server details
How well does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS perform?
The 48-hour average for server fps is 509, and 357 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 5,873. Memory use peaked at 1,961 MB. What players feel as lag comes from low fps and an entity count on the rise.
On what version does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS currently run?
Running on Linux, CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
Has CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS stayed online, and is it up now?
Right now CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS is up and running. The uptime it reports puts the last restart at about 7 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 13 September 2026.
Where does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS run from?
A region is not published by CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS, whose region code is fra. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 31.192.109.94:28115.
Server tags
What is meant by each tag on CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?
These tags come from CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): The slot count is 200; ts10 (Group limit): Team size is capped at 10; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $rfra (Region code): fra is the server's region code; ^e (Minigames): Minigames such as arenas, Bedwars and parkour are what you play here; ^i (Battlefield): PvP is quick, helped by kits and raised rates; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Who operates CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?
The same operator probably runs them: CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS publishes a cybersportrust.ru hostname, and so do 13 other servers we track.
On which Rust Insights lists does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS appear?
CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS appears among the following Rust Insights lists: Modded Rust servers, explained and Battlefield Rust servers, with figures. These filters bring it up on the server list: Type: Modded; Server tag: Minigames ^e, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Population
How many players are on CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS right now, and how does that number move?
At the time of this refresh, CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS holds 0 players on 200 slots. A seven-day average of 0 players puts the last week in context.
How does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS at #15,338, among the top 69% of all ranked servers.
Rules and settings
How is CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS configured, and what rules apply?
No gather rate appears in the name of CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS. Up to 10 players can join one group. You get minigames & battle royale as the game mode, arenas, Bedwars, parkour, battle royale. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
What is the map on CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?
Size 2,000 and seed 1337 define the procedural map on CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. The name of its map reads: Custom Map.
Join
How do you connect to CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?
Type client.connect 31.192.109.94:28115 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Its website can be found at https://kzvrust.com.
