Server profile
EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets
Online, with 6 of 200 players on; ranked #438 of every public Rust server, the top 2%. It makes a new world every few hours rather than wiping.
Online 64.40.9.37:28010 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 2% of all ranked servers. Ranked on player hours over the last seven days.
The record
World resets
A new world every few hours; none of these counts as a wipe.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 04:33 UTC1h ago | – | – | – | 9 |
| Tue 27 Oct, 04:33 UTC1d ago | – | – | – | 4 |
| Mon 26 Oct, 04:33 UTC2d ago | – | – | – | 6 |
| Sun 25 Oct, 04:33 UTC3d ago | – | – | – | 8 |
| Sat 24 Oct, 03:33 UTC4d ago | – | – | – | 1 |
| Fri 23 Oct, 11:38 UTC4d ago | – | – | – | 1 |
| Fri 23 Oct, 03:33 UTC5d ago | – | – | – | 1 |
| Thu 22 Oct, 03:33 UTC6d ago | – | – | – | 9 |
| Wed 21 Oct, 03:33 UTC7d ago | – | – | – | 4 |
| Tue 20 Oct, 03:33 UTC8d ago | – | – | – | 2 |
| Mon 19 Oct, 03:33 UTC9d ago | – | – | – | 2 |
| Sun 18 Oct, 03:33 UTC10d ago | – | – | – | 7 |
| Sat 17 Oct, 03:33 UTC11d ago | – | – | – | 10 |
| Fri 16 Oct, 03:33 UTC12d ago | – | – | – | 6 |
| Thu 15 Oct, 03:33 UTC13d ago | – | – | – | 5 |
| Wed 14 Oct, 03:33 UTC14d ago | – | – | – | 5 |
| Tue 13 Oct, 03:33 UTC15d ago | – | – | – | 8 |
| Mon 12 Oct, 03:33 UTC16d ago | – | – | – | 8 |
| Sun 11 Oct, 03:33 UTC17d ago | – | – | – | 9 |
| Sat 10 Oct, 03:33 UTC18d ago | – | – | – | 6 |
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets wipe, and on which day?
No wipe schedule is kept on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets; the world is remade every few hours instead, and those resets do not count as wipes.
Server
Does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets hold a steady frame rate?
Server fps averaged 59 over 48 hours; the lowest reading was 59. Buildings, deployables and the rest took the entity count as high as 2,798. The highest memory figure was 1,771 MB. Lag, for players, is low fps and an entity count that keeps climbing.
What Rust version is live on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
Rust network protocol 2635 and build 168909 on Windows is what EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets, and is it up at the moment?
At the time of this check EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets is online. The uptime it reports puts the last restart at about 32 minutes ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. On 13 September 2026 is when Rust Insights first saw it.
In which location does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets sit?
EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets publishes no region tag, but Europe is where its name points. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 64.40.9.37:28010.
Tags
Which meanings sit behind the tags on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): The slot count is 200; ts10 (Group limit): A team holds 10 players at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^e (Minigames): This server hosts minigames: arenas, Bedwars, parkour and more; ^d (Combat training): The loot comes to you, so you can practise aim and PvP; ^i (Battlefield): Kits and high rates make for fast PvP; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Who is behind EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
The same operator probably runs them: EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets publishes a perfect-rust.com hostname, and so do 3 other servers we track.
Which Rust Insights filters and lists feature EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets appears among the following Rust Insights lists: Rust servers in Europe, Modded Rust servers, explained, Aim training servers, live and Battlefield Rust servers, with figures. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Average players: 25+ on average.
Population history
How many players are on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets right now?
EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets shows 6 players at the moment, against 200 slots. The seven-day average is 36 players, and the highest point in that week was 132. Look at the last 48 hours and the peak hour is 18:00 UTC, at 73 players on average.
How does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets at #438, among the top 2% of all ranked servers.
Settings and rules
What settings and rules apply on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
No gather rate appears in the name of EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets. 10 players is the most a group can hold. minigames & battle royale is the game mode, arenas, Bedwars, parkour, battle royale. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
What is the map on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets runs a procedural map of size 3,500 with seed 1337, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Its map carries the name PAT Map FPS+.
Connecting
How can you get onto EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
Open the console with F1 in Rust and enter client.connect 64.40.9.37:28010. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://www.perfect-rust.com/.
