Server profile · EU
US Hub 01
Online, with 3 of 3300 players on; ranked #781 of every public Rust server, the top 4%. It makes a new world every few hours rather than wiping.
Online EU 168.100.162.210:28010 checked 12m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 4% of all ranked servers, top 12% in EU. Ranked on player hours over the last seven days.
The record
World resets
A new world every few hours; none of these counts as a wipe.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 06:15 UTC8h ago | – | – | – | 35 |
| Wed 28 Oct, 04:02 UTC1d ago | – | – | – | 1 |
| Sun 25 Oct, 03:16 UTC4d ago | – | – | – | 9 |
| Sun 25 Oct, 03:13 UTC4d ago | – | – | – | 6 |
| Sun 25 Oct, 03:07 UTC4d ago | – | – | – | 7 |
| Sun 25 Oct, 02:58 UTC4d ago | – | – | – | 3 |
| Sun 25 Oct, 02:53 UTC4d ago | – | – | – | 0 |
| Sun 25 Oct, 02:31 UTC4d ago | – | – | – | 4 |
| Fri 23 Oct, 09:27 UTC6d ago | – | – | – | 2 |
| Thu 22 Oct, 19:19 UTC6d ago | 230 | – | 0.6 days | 26 |
| Mon 19 Oct, 00:45 UTC10d ago | 39 | held half | 3.8 days | 4 |
| Sat 17 Oct, 16:00 UTC11d ago | 212 | – | 1.4 days | 4 |
| Thu 15 Oct, 19:04 UTC13d ago | – | – | – | 1 |
| Thu 15 Oct, 18:53 UTC13d ago | – | – | – | 1 |
| Thu 15 Oct, 16:11 UTC13d ago | – | – | – | 0 |
| Thu 15 Oct, 16:06 UTC13d ago | 117 | held half | 2 days | 5 |
| Tue 13 Oct, 22:30 UTC15d ago | 91 | – | 1.7 days | 0 |
| Mon 12 Oct, 23:30 UTC16d ago | 91 | – | 1 days | 2 |
| Wed 7 Oct, 22:32 UTC21d ago | – | – | – | 3 |
| Wed 7 Oct, 21:21 UTC21d ago | 61 | held half | 5.1 days | 8 |
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [EU] Raid Simulator 2.0 (Raidsim)338/500
- [EU] Rusticated.com - Creative | Bedwars | CREATIVE 4.0 OUT NOW270/500
- UKN.GG - EU Training Grounds - Main141/250
- EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets110/200
- UKN.GG - EU Training Grounds - Main 247/250
- [EU-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/2921/200
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does US Hub 01 wipe, and how often?
A new world arrives every few hours on US Hub 01, and because no wipe schedule is kept, none of those resets counts as a wipe.
About the server
Which Rust version is US Hub 01 on?
The Rust build is network protocol 2635 and build 168909, running on Linux, for US Hub 01. You can only join if your game is on the same protocol; Steam handles that update.
Has US Hub 01 stayed online, and is it up now?
Right now US Hub 01 is up and running. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 29 September 2026.
Where does US Hub 01 run from?
With its EU tag, US Hub 01 lists itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 168.100.162.210:28010.
Server tags
What is meant by each tag on US Hub 01?
When the game's server browser reads US Hub 01, it finds these tags: gmvanilla (Game mode): This server runs vanilla survival; mp3300 (Max players): 3,300 slots in total; ts1000 (Group limit): A team holds 1000 players at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^e (Minigames): Minigames fill this server, including arenas, Bedwars and parkour; ^d (Combat training): The loot comes to you, so you can practise aim and PvP; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files this server under Europe; sc1 (Custom tag): Not a standard Rust tag: a plugin or the owner put it there. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does US Hub 01 turn up among the Rust Insights lists and filters?
US Hub 01 appears among the following Rust Insights lists: Rust servers in Europe, Modded Rust servers, explained and Aim training servers, live. On the server list, the filters that surface it are Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Average players: 10+ on average.
Population history
How many players are on US Hub 01 right now?
At the time of this refresh, US Hub 01 holds 3 players on 3,300 slots. A weekly average of 14 players goes with a peak of 276. The busiest point of the last 48 hours fell at 10:00 UTC, averaging 45 players.
Where does US Hub 01 sit in the rankings?
US Hub 01 holds #781 for player hours over the last seven days, #356 in Europe and in the top 4% of all ranked servers.
Rules and settings
What are the settings and rules for US Hub 01?
The name of US Hub 01 does not state a gather rate. 1000 players is the most a group can hold. You get minigames & battle royale as the game mode, arenas, Bedwars, parkour, battle royale. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
How to join
How do you connect to US Hub 01?
To connect, start Rust and enter client.connect 168.100.162.210:28010 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.