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Rust Insights

Server profile · fra

CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS

Offline, with 0 of 200 players on; ranked #15,269 of every public Rust server, the top 68%. It last wiped 6d ago.

Filed under moddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 200 players now 0% full
07-day averagepeak –
#15,269ranktop 68%
6d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct22 Oct29 Oct

Note: Top 68% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.5 days usual gap between real wipes
25% on rhythm of its recent wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 23 OctTue 20 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 11:23 UTC6d ago 0 – running 0
Tue 20 Oct, 15:54 UTC9d ago 0 – 2.8 days 0
Thu 8 Oct, 11:31 UTC21d ago 0 – 12.2 days 0
Wed 7 Oct, 12:56 UTC22d ago 0 – 0.9 days 0
Sat 3 Oct, 06:44 UTC26d ago 0 – 4.3 days 0
Fri 2 Oct, 11:51 UTC27d ago 0 – 0.8 days 0
Tue 29 Sep, 11:23 UTC30d ago 0 – 3 days 0
Mon 28 Sep, 16:49 UTC31d ago 0 – 0.8 days 0
Sat 26 Sep, 12:11 UTC33d ago 0 – 2.2 days 0
Fri 18 Sep, 06:55 UTC41d ago 0 – 8.2 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 728 on average1,194/1500
  2. R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 220 on average304/400
  3. RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 84 on average164/400
  4. DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVPgroups of 30+ · weekly · 71 on average122/250
  5. R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 38 on average78/400
  6. [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLDEU · no group limit · 30 on average43/75

The short version

Quick answers

From the figures on this page.

Wipe schedule

On CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS, what happens on wipe day?

At their busiest, its recent wipes drew 0 players on average. The peak crowd on this wipe came 0 hours after it started.

On what schedule does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS wipe?

CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 6 days 9 hours ago.

Server

On what version does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS currently run?

The Rust build is network protocol 2635 and build 168909, running on Linux, for CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS. Joining needs your game on the same protocol, which Steam updates for you.

Has CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS stayed online, and is it up now?

The last sighting of CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS was 5 days 18 hours ago, and it is offline at present. It spent 16 of the last 7 full days' 168 hours up, 10% of the time. The first record Rust Insights has of it is 14 September 2026.

What location is listed for CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS does not publish a region, though the region code it carries is fra. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 31.192.109.94:28315.

Lists and tags

How should you read the tags listed for CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

When the game's server browser reads CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): It holds 200 slots; ts10 (Group limit): Team size is capped at 10; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $rfra (Region code): The region code reads fra; ^e (Minigames): Minigames such as arenas, Bedwars and parkour are what you play here; ^i (Battlefield): PvP is quick, helped by kits and raised rates; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Who operates CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

The same operator probably runs them: CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS publishes a cybersportrust.ru hostname, and so do 13 other servers we track.

Which Rust Insights filters and lists feature CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

The Rust Insights lists that carry CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS are Modded Rust servers, explained and Battlefield Rust servers, with figures. You will find it on the server list by applying these filters: Type: Modded; Server tag: Minigames ^e, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

What does the population of CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS look like?

CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS is offline at the moment; the last sighting was 5 days 18 hours ago. A seven-day average of 0 players puts the last week in context.

How does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS compare with other Rust servers in the ranking?

Player hours over seven days put CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS at #15,269, within the top 68% of the ranked field.

Rules and settings

What are the settings and rules for CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

No gather rate appears in the name of CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS. The group cap stands at 10 players. You get minigames & battle royale as the game mode, arenas, Bedwars, parkour, battle royale. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

What is the map on CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

The game generates the map on CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS: procedural, size 2,000, seed 1337. Size and seed give the same map each time, so this page lets you look at it on RustMaps. The name of its map reads: Custom Map.

Connecting

How can you get onto CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

Type client.connect 31.192.109.94:28315 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://kzvrust.com is its website.

The small print

Server tags

What each one means.

Published as mp200,ptrak,$rfra,v2635,^e,^i,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players It holds 200 slots.
ts10
Group limit Team size is capped at 10.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$rfra
Region code The region code reads fra.

Gameplay

^e
Minigames Minigames such as arenas, Bedwars and parkour are what you play here.
^i
Battlefield PvP is quick, helped by kits and raised rates.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.