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Rust Insights

Server profile

TMD Test [Whitelist Only]

Online, with 0 of 10 players on; ranked #8,249 of every public Rust server, the top 37%. It last wiped 7d ago.

Filed under quad biweekly wipes moddedoxidepve
Launch Rust and join Website
0/ 10 players now 0% full
07-day averagepeak 2
#8,249ranktop 37%
7d agolast wipebiweekly schedule
7d 5hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75114:0023:0008:0016:0002:0011:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304014:0023:0008:0016:0002:0011:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 37% of all ranked servers, and #444 of the quad servers (top 54%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

6.1 days usual gap between real wipes
20% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 20d 13hThu 19 Nov, 03:05 UTC
  3. 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 22 OctSun 18 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 03:05 UTC7d ago 2 – running 1
Sun 18 Oct, 19:18 UTC10d ago 1 halved by day 1 3.3 days 0
Thu 8 Oct, 00:48 UTC21d ago 1 halved by day 1 10.8 days 0
Thu 1 Oct, 22:03 UTC FW27d ago 2 halved by day 1 6.1 days 0
Tue 29 Sep, 19:54 UTC29d ago 0 – 2.1 days 0
Thu 17 Sep, 18:15 UTC41d ago 1 halved by day 1 12.1 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Friend Not Foe / PvE Community / UK & EuropeEU · quad · biweekly · 3 on average1/50
  2. [RU] RCVL_25Rus PVE/PVP FourEA · quad · biweekly · 2 on average3/51
  3. Dead Valley | PvE | Bi-Weekly | Old Research SystemEU · quad · biweekly · 1 on average0/50
  4. Reforged Hybrid | PvE/PvP Zones | Zombies | EventsNA · quad · monthly · 20 on average15/140
  5. [DE/GER] My-Land [PVE/PVP-EVENTZONEN]EU · quad · monthly · 3 on average1/50
  6. PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKEREU · quad · monthly · 2 on average2/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

On TMD Test [Whitelist Only], what happens on wipe day?

At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 16 hours after it started. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 1.

When does TMD Test [Whitelist Only] wipe, and how often?

Its tag sets the prediction: too few wipes on TMD Test [Whitelist Only] are on record to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 7 days 10 hours ago. Its tags carry an every-two-weeks wipe schedule.

About the server

Does TMD Test [Whitelist Only] hold a steady frame rate?

The 48-hour average for server fps is 30, and 30 was the lowest seen. At its highest the entity count reached 121,633: buildings, deployables and everything else. The highest memory figure was 5,475 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is TMD Test [Whitelist Only] on?

Running on Linux, TMD Test [Whitelist Only] is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for TMD Test [Whitelist Only], and is it online?

At the time of this check TMD Test [Whitelist Only] is online. The uptime it reports puts the last restart at about 3 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.

Where does TMD Test [Whitelist Only] run from?

A region is not published by TMD Test [Whitelist Only]. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 104.129.132.129:28025.

Tags

Which meanings sit behind the tags on TMD Test [Whitelist Only]?

When the game's server browser reads TMD Test [Whitelist Only], it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^b (Biweekly): It wipes once a fortnight; ^r (Roleplay): The server is built for roleplay; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; modded (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature TMD Test [Whitelist Only]?

These Rust Insights lists include TMD Test [Whitelist Only]: Modded Rust servers, explained, Rust PvE servers, live and Rust roleplay servers. On the server list, the filters that surface it are Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population

How many players are on TMD Test [Whitelist Only] right now?

At the time of this refresh, TMD Test [Whitelist Only] holds 0 players on 10 slots. Over the past week it peaked at 2 and averaged 0 players. The busiest point of the last 48 hours fell at 18:00 UTC, averaging 0 players.

In the ranking of Rust servers, where does TMD Test [Whitelist Only] place?

Player hours over seven days put TMD Test [Whitelist Only] at #8,249, within the top 37% of the ranked field. In the quad category it ranks #444.

Rules and settings

What are the settings and rules for TMD Test [Whitelist Only]?

Nothing about gather rate is given in the name of TMD Test [Whitelist Only]. quad is the group name, and it caps groups at 4 players. roleplay is the game mode, towns, jobs and roleplay rules. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.

Which map is live on TMD Test [Whitelist Only]?

The game generates the map on TMD Test [Whitelist Only]: procedural, size 4,096, seed 1337. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Read out, its map name is: Custom Map.

Connecting

What is the way to join TMD Test [Whitelist Only]?

Type client.connect 104.129.132.129:28025 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://store.themonsterden.net/ is its website.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,^b,^r,^p,gmrust,cs168909,ts4,^o^z,modded

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players The slot count is 10.
ts4
Group limit Team size is capped at 4.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^r
Roleplay The server is built for roleplay.
^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.
modded
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.