Server profile · EU
Friend Not Foe / PvE Community / UK & Europe
Online, with 0 of 50 players on; ranked #1,671 of every public Rust server, the top 8%. It last wiped 13d ago.
Online EU 51.89.222.250:28016 checked 12m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 8% of all ranked servers, top 23% in EU, and #86 of the quad servers (top 10%). Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Fixed weekdays.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
Coming wipes
- 7d 10hThu 5 Nov, 19:00 UTCFW
- 14d 7hThu 12 Nov, 15:58 UTC
- 35d 10hThu 3 Dec, 19:00 UTCFW
- 42d 7hThu 10 Dec, 15:58 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 21, 4 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 15:58 UTC13d ago | 21 | – | running | 1 |
| Thu 1 Oct, 18:00 UTC FW27d ago | 23 | halved by day 7 | 13.9 days | 1 |
| Thu 17 Sep, 15:58 UTC41d ago | 14 | halved by day 11 | 14.1 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On Friend Not Foe / PvE Community / UK & Europe, what happens on wipe day?
Recent wipes peaked at 19 players on average. The peak crowd on this wipe came 4 hours after it started. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 9.
On what schedule does Friend Not Foe / PvE Community / UK & Europe wipe?
The wipe rhythm on Friend Not Foe / PvE Community / UK & Europe is every 4 weeks on Thursday at 15:58 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 13 days 16 hours have passed since its current world was created. The tags give wipes as every two weeks.
Server
What does performance look like on Friend Not Foe / PvE Community / UK & Europe?
Average server fps over the last 48 hours was 60, with a floor of 56. At its highest the entity count reached 110,830: buildings, deployables and everything else. It drew as much as 3,234 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
On what version does Friend Not Foe / PvE Community / UK & Europe currently run?
Running on Linux, Friend Not Foe / PvE Community / UK & Europe is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Friend Not Foe / PvE Community / UK & Europe, and is it online?
Right now Friend Not Foe / PvE Community / UK & Europe is up and running. About 1 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.
Where does Friend Not Foe / PvE Community / UK & Europe run from?
The EU tag is how Friend Not Foe / PvE Community / UK & Europe places itself in Europe. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 51.89.222.250:28016.
Server tags
Which meanings sit behind the tags on Friend Not Foe / PvE Community / UK & Europe?
The tags gmvanilla (Game mode): This server runs vanilla survival; mp50 (Max players): 50 slots in total; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): Two weeks is the gap between wipes; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; EU (Europe): Its browser listing sits under Europe are what Friend Not Foe / PvE Community / UK & Europe publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Friend Not Foe / PvE Community / UK & Europe turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Friend Not Foe / PvE Community / UK & Europe are Rust servers in Europe, Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Player counts
How many players are on Friend Not Foe / PvE Community / UK & Europe right now?
At the time of this refresh, Friend Not Foe / PvE Community / UK & Europe holds 0 players on 50 slots. A weekly average of 3 players goes with a peak of 11. Look at the last 48 hours and the peak hour is 19:00 UTC, at 7 players on average.
In the ranking of Rust servers, where does Friend Not Foe / PvE Community / UK & Europe place?
In Europe, Friend Not Foe / PvE Community / UK & Europe is #657; across all ranked servers it is #1,671 on seven-day player hours, in the top 8%. In the quad category it ranks #86.
Rules and settings
What settings and rules apply on Friend Not Foe / PvE Community / UK & Europe?
The name of Friend Not Foe / PvE Community / UK & Europe does not state a gather rate. Groups are capped at 4 players under the name quad. You get pve as the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
Which map is live on Friend Not Foe / PvE Community / UK & Europe?
Size 3,700 and seed 829265653 define the procedural map on Friend Not Foe / PvE Community / UK & Europe, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Join
How do you connect to Friend Not Foe / PvE Community / UK & Europe?
To connect, start Rust and enter client.connect 51.89.222.250:28016 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. https://friendnotfoe.co.uk is its website.
