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Rust Insights

Server profile · EU

PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER

Online, with 1 of 100 players on; ranked #2,317 of every public Rust server, the top 10%. It last wiped 27d ago.

Filed under quad monthly wipes vanillamoddedoxidepve
Launch Rust and join Website
1/ 100 players now 1% full
27-day averagepeak 8
#2,317ranktop 10% · #891 in EU
27d agolast wipemonthly schedule
7d 9hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0246810:0019:0004:0012:0022:0007:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608010:0019:0004:0012:0022:0007:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 10% of all ranked servers, top 31% in EU, and #133 of the quad servers (top 16%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

17 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

05101520+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 17, 47 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:05 UTC FW27d ago 17 – running 4

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [DE/GER] My-Land [PVE/PVP-EVENTZONEN]EU · quad · monthly · 3 on average1/50
  2. Noob Friendly PVE ServerEU · quad · monthly · 1 on average0/100
  3. Friend Not Foe / PvE Community / UK & EuropeEU · quad · biweekly · 3 on average1/50
  4. Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long ProgressEU · quad · 2x · monthly · 2 on average1/50
  5. Dead Valley | PvE | Bi-Weekly | Old Research SystemEU · quad · biweekly · 1 on average1/50
  6. Rust your Soul|PvE|x2|Z's|R.Bases|TP|Plugins+++|NoVIP|Much moreEU · quad · 2x · monthly · 2 on average5/666

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

Recent wipes peaked at 17 players on average. The peak crowd on this wipe came 47 hours after it started.

When does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER wipe, and how often?

The only wipe on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 15 hours have passed since its current world was created. The tags put wipes at monthly.

About the server

What does performance look like on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

Server fps averaged 59 over 48 hours; the lowest reading was 54. At its highest the entity count reached 158,228: buildings, deployables and everything else. Memory use peaked at 4,703 MB. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER on?

Running on Linux, PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

Has PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER stayed online, and is it up now?

At the time of this check PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER is online. About 3 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.

Where does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER run from?

Its EU tag is what PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER uses to list itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 51.75.54.58:28023.

Tags

Which meanings sit behind the tags on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

These tags come from PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts4 (Group limit): No team may exceed 4 players; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; EU (Europe): The server browser files this server under Europe. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Who operates PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

The same operator probably runs them: PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER publishes a rust.in.ua hostname, and so do 19 other servers we track.

Which Rust Insights filters and lists feature PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

These Rust Insights lists include PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER: Rust servers in Europe, Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Population history

What does the population of PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER look like?

Of its 100 slots, PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER currently has 1 filled. A weekly average of 2 players goes with a peak of 8. Look at the last 48 hours and the peak hour is 19:00 UTC, at 6 players on average.

Where does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER sit in the rankings?

On the seven-day player-hours measure, PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER is #2,317, in the top 10% of all ranked servers and #891 in Europe. In the quad category it ranks #133.

Settings and rules

How is PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER configured, and what rules apply?

The name of PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER does not state a gather rate. quad is the group name, and it caps groups at 4 players. pve is the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. The server describes itself as vanilla, meaning no kits, rate changes or rule changes: this is the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

What is the map on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

Size 4,500, procedural, generated by the game: that is the map on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER. The name of its map reads: Anomaly PVE.

Connecting

How can you get onto PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

Open the console with F1 in Rust and enter client.connect 51.75.54.58:28023. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Its website can be found at https://discord.com/invite/QXG9zTjAVJ.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,^v,EU,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players The slot count is 100.
ts4
Group limit No team may exceed 4 players.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

EU
Europe The server browser files this server under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.