Server profile · EU
Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress
Online, with 1 of 50 players on; ranked #2,247 of every public Rust server, the top 10%. It last wiped 27d ago.
Online EU 104.234.251.154:28015 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 10% of all ranked servers, top 30% in EU, and #129 of the quad servers (top 16%). Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
- 7d 6hThu 5 Nov, 19:00 UTCFW
- 35d 6hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 10, 6 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 12:26 UTC27d ago | 10 | – | running | 4 |
| Thu 1 Oct, 18:13 UTC FW27d ago | 10 | – | 0.8 days | 6 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress?
The average busiest point of its recent wipes was 10 players. The peak crowd on this wipe came 6 hours after it started.
How often does Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress wipe, and on which day?
The only wipe on Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 27 days ago. The tags put wipes at monthly.
Server
How well does Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress perform?
The 48-hour average for server fps is 49, and 25 was the lowest seen. At its highest the entity count reached 132,391: buildings, deployables and everything else. The highest memory figure was 4,568 MB. What players feel as lag comes from low fps and an entity count on the rise.
Which Rust version is Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress on?
Rust network protocol 2635 and build 168909 on Windows is what Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress, and is it online?
Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress is currently reachable and online. About 10 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.
What location is listed for Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress?
Its EU tag is what Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress uses to list itself in Europe. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 104.234.251.154:28015.
Server tags
What is meant by each tag on Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress?
These tags come from Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): Danger comes from the world, not from other players; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): The server browser files this server under Europe. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress appear?
Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress appears among the following Rust Insights lists: Rust servers with a 2x gather rate, Rust servers in Europe, Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 2x.
Player counts
How many players are on Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress right now?
Of its 50 slots, Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress currently has 1 filled. A weekly average of 2 players goes with a peak of 6. Look at the last 48 hours and the peak hour is 14:00 UTC, at 3 players on average.
Where does Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress sit in the rankings?
Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress holds #2,247 for player hours over the last seven days, #861 in Europe and in the top 10% of all ranked servers. In the quad category it ranks #129.
Settings and rules
What are the settings and rules for Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress?
The name of Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress says 2x gather. Groups are capped at 4 players under the name quad. pve is the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Carbon of them. VAC is on: Valve's anti-cheat is active.
Which map is live on Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress?
The game generates the map on Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress: procedural, size 4,250, seed 1337. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Its map carries the name Custom Map.
Connecting
How can you get onto Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress?
To connect, start Rust and enter client.connect 104.234.251.154:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://rustoblivion.uk/.