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Rust Insights

Server profile · NA

Reforged Hybrid | PvE/PvP Zones | Zombies | Events

Online, with 19 of 140 players on; ranked #649 of every public Rust server, the top 3%. It last wiped 25d ago.

Filed under quad monthly wipes vanillamoddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
19/ 140 players now 14% full
217-day averagepeak 47
#649ranktop 3% · #107 in NA
25d agolast wipemonthly schedule
9d 1hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
01020304018:0003:0012:0022:0007:0016:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020018:0003:0012:0022:0007:0016:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
120040060080020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 3% of all ranked servers, top 6% in NA, and #34 of the quad servers (top 4%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence

87 wipe-day peak players, last three wipes

Coming wipes

  1. 9d 1hThu 5 Nov, 19:00 UTCFW
  2. 37d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

0255075100+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 87, 2 hours in, with 42 in the queue.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:01 UTC25d ago 87+42 queue – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | RaidabNA · quad · monthly · 4 on average1/50
  2. [US] Exotic Haven |PVE|Monthly|Skills|Zombies|NoDecayNA · quad · monthly · 4 on average4/250
  3. Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.NA · quad · monthly · 2 on average1/50
  4. Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|NA · quad · 4x · monthly · 1 on average1/100
  5. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 53 on average34/200
  6. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 40 on average29/200

The short version

Quick answers

From the figures on this page.

Wipe days

What does Reforged Hybrid | PvE/PvP Zones | Zombies | Events look like once wipe day arrives?

Recent wipes peaked at 87 players on average. At its peak on the latest wipe, 2 hours after the wipe, the crowd was joined by 42 in the queue.

When does Reforged Hybrid | PvE/PvP Zones | Zombies | Events wipe, and how often?

Each month Reforged Hybrid | PvE/PvP Zones | Zombies | Events wipes, and only with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 25 days 17 hours have passed since its current world was created. The tags put wipes at monthly.

About the server

Does Reforged Hybrid | PvE/PvP Zones | Zombies | Events hold a steady frame rate?

The 48-hour average for server fps is 107, and 84 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 304,883. The highest memory figure was 8,575 MB. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does Reforged Hybrid | PvE/PvP Zones | Zombies | Events currently run?

Rust network protocol 2635 and build 168909 on Linux is what Reforged Hybrid | PvE/PvP Zones | Zombies | Events runs. Joining needs your game on the same protocol, which Steam updates for you.

Has Reforged Hybrid | PvE/PvP Zones | Zombies | Events stayed online, and is it up now?

At the time of this check Reforged Hybrid | PvE/PvP Zones | Zombies | Events is online. The uptime it reports puts the last restart at about 8 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does Reforged Hybrid | PvE/PvP Zones | Zombies | Events run from?

Its NA tag is what Reforged Hybrid | PvE/PvP Zones | Zombies | Events uses to list itself in North America. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 23.108.66.125:28024.

Tags

What is meant by each tag on Reforged Hybrid | PvE/PvP Zones | Zombies | Events?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp140 (Max players): It holds 140 slots; ts4 (Group limit): A team holds 4 players at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): Find it in the browser under North America are what Reforged Hybrid | PvE/PvP Zones | Zombies | Events publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Who is behind Reforged Hybrid | PvE/PvP Zones | Zombies | Events?

Reforged Hybrid | PvE/PvP Zones | Zombies | Events and 2 other servers we track all publish a reforgerust.com hostname, so the same operator most likely runs them.

Which Rust Insights filters and lists feature Reforged Hybrid | PvE/PvP Zones | Zombies | Events?

These Rust Insights lists include Reforged Hybrid | PvE/PvP Zones | Zombies | Events: Modded Rust servers, explained, Rust PvE servers, live, Zombie servers, listed and explained and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.

Population history

What does the population of Reforged Hybrid | PvE/PvP Zones | Zombies | Events look like?

Reforged Hybrid | PvE/PvP Zones | Zombies | Events shows 19 players at the moment, against 140 slots. A weekly average of 21 players goes with a peak of 47. Its strongest hour in the past 48 was 02:00 UTC, with an average of 33 players.

Where does Reforged Hybrid | PvE/PvP Zones | Zombies | Events sit in the rankings?

Reforged Hybrid | PvE/PvP Zones | Zombies | Events holds #649 for player hours over the last seven days, #107 in North America and in the top 3% of all ranked servers. Within its quad group, the position is #34.

Settings and rules

What settings and rules apply on Reforged Hybrid | PvE/PvP Zones | Zombies | Events?

No gather rate appears in the name of Reforged Hybrid | PvE/PvP Zones | Zombies | Events. quad is the group name, and it caps groups at 4 players. pve is the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server describes itself as vanilla, meaning nothing is changed from Facepunch's release: no altered rates, kits or rules. VAC is on: Valve's anti-cheat is active.

What is the map on Reforged Hybrid | PvE/PvP Zones | Zombies | Events?

The game generates the map on Reforged Hybrid | PvE/PvP Zones | Zombies | Events: procedural, size 4,096, seed 1337. Size and seed give the same map each time, so this page lets you look at it on RustMaps. The name of its map reads: ReforgeRust.com.

Join

How can you get onto Reforged Hybrid | PvE/PvP Zones | Zombies | Events?

Open the console with F1 in Rust and enter client.connect 23.108.66.125:28024. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. https://reforgerust.com/ is its website.

The small print

Server tags

What each one means.

Published as mp140,ptrak,$r?,v2635,^m,^v,NA,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp140
Max players It holds 140 slots.
ts4
Group limit A team holds 4 players at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America Find it in the browser under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.