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Rust Insights

Server profile · NA

Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|

Online, with 2 of 100 players on; ranked #2,774 of every public Rust server, the top 13%. It last wiped 26d ago.

Filed under 4x quad monthly wipes moddedoxidepve
Launch Rust and join Website
2/ 100 players now 2% full
17-day averagepeak 6
#2,774ranktop 13% · #456 in NA
26d agolast wipemonthly schedule
7d 22hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0246821:0006:0015:0023:0008:0017:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608021:0006:0015:0023:0008:0017:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 13% of all ranked servers, top 25% in NA, and #167 of the quad servers (top 20%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

4.7 days usual gap between real wipes
0% on rhythm of its recent wipes
6 wipe-day peak players, last three wipes
0% crowd held else halves by day 2

Coming wipes

  1. 7d 22hThu 5 Nov, 19:00 UTCFW
  2. 35d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 1 OctTue 22 SepTue 22 Sep
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 7, 20 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:23 UTC FW26d ago 7 – running 0
Tue 22 Sep, 19:09 UTC36d ago 5 halved by day 2 9.1 days 1
Tue 22 Sep, 11:45 UTC36d ago 5 – 0.3 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Reforged Hybrid | PvE/PvP Zones | Zombies | EventsNA · quad · monthly · 20 on average14/140
  2. The Monster Den PVE|5x|Quad|Kits|Loot+|RaidableBases|PurgeNA · quad · 5x · biweekly · 9 on average6/100
  3. BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | RaidabNA · quad · monthly · 4 on average3/50
  4. GOBLINGAMING | 5X PVE | NOOB FRIENDLYNA · quad · 5x · biweekly · 4 on average3/40
  5. Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.NA · quad · monthly · 2 on average3/50
  6. Old Fckers..... 5x PVE Server Kits || Shop | Skill Tree | EveNA · quad · 5x · weekly · 2 on average1/50

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|?

At their busiest, its recent wipes drew 6 players on average. The peak crowd on this wipe came 20 hours after it started. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 2.

On what schedule does Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| wipe?

The only wipe on Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 26 days 22 hours ago. The tags put wipes at monthly.

About the server

Does Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| hold a steady frame rate?

Average server fps over the last 48 hours was 34, with a floor of 23. At its highest the entity count reached 198,970: buildings, deployables and everything else. Memory use peaked at 5,626 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| on?

The Rust build is network protocol 2635 and build 168909, running on Windows, for Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|. You can only join if your game is on the same protocol; Steam handles that update.

Has Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| stayed online, and is it up now?

At the time of this check Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| is online. About 4 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| run from?

The NA tag is how Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| places itself in North America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 65.28.44.27:28033.

Lists and tags

How should you read the tags listed for Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|?

When the game's server browser reads Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts4 (Group limit): No team may exceed 4 players; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; NA (North America): The server browser files this server under North America. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| turn up among the Rust Insights lists and filters?

These Rust Insights lists include Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|: Modded Rust servers, explained, Rust PvE servers, live and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Population

What does the population of Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| look like?

At the time of this refresh, Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| holds 2 players on 100 slots. Over the past week it peaked at 6 and averaged 1 players. Its strongest hour in the past 48 was 23:00 UTC, with an average of 4 players.

Where does Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| sit in the rankings?

In North America, Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| is #456; across all ranked servers it is #2,774 on seven-day player hours, in the top 13%. Within its quad group, the position is #167.

Settings and rules

What are the settings and rules for Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|?

Going by its name, Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| gathers at 4x. A group may hold up to 4 players, listed as quad. pve is the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

Which map is live on Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|?

The game generates the map on Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|: procedural, size 4,000, seed 1337. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. The name of its map reads: Welcome To Kapco411.

Connecting

How do you connect to Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|?

Open the console with F1 in Rust and enter client.connect 65.28.44.27:28033. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Its website can be found at https://discord.com/invite/28wbCQNMFW.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players The slot count is 100.
ts4
Group limit No team may exceed 4 players.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

NA
North America The server browser files this server under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.