Server profile · NA · us5
HavenFall | PVE | 1X | EVENTS | RAIDS
Online, with 0 of 100 players on; ranked #4,980 of every public Rust server, the top 22%. It last wiped 12d ago.
Online NA · us5 91.229.114.68:28019 checked 12m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 22% of all ranked servers, top 46% in NA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
- 7d 3hThu 5 Nov, 19:00 UTCFW
- 35d 3hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 16:17 UTC12d ago | 3 | – | running | 0 |
| Thu 1 Oct, 18:12 UTC FW27d ago | 1 | halved by day 2 | 14.9 days | 0 |
| Thu 17 Sep, 18:10 UTC41d ago | 0 | – | 14 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing33/200
- [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing29/200
- Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet68/100
- Zombie Land PVE Monthly | Raids | Skills | Custom Maps8/100
- [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 14/150
- US | For all Mankind PVE | No Raiding/Killing/Stealing5/200
The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at HavenFall | PVE | 1X | EVENTS | RAIDS?
Recent wipes peaked at 1 players on average. 23 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 2.
On what schedule does HavenFall | PVE | 1X | EVENTS | RAIDS wipe?
Each month HavenFall | PVE | 1X | EVENTS | RAIDS wipes, and only with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 12 days 22 hours ago. The tags put wipes at monthly.
Server
Does HavenFall | PVE | 1X | EVENTS | RAIDS hold a steady frame rate?
Server fps averaged 60 over 48 hours; the lowest reading was 54. The world held a peak of 78,834 entities, counting buildings, deployables and all the rest. It drew as much as 2,802 MB of memory. A climbing entity count and low fps are what players experience as lag.
Which Rust version is HavenFall | PVE | 1X | EVENTS | RAIDS on?
Running on Linux, HavenFall | PVE | 1X | EVENTS | RAIDS is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for HavenFall | PVE | 1X | EVENTS | RAIDS, and is it online?
At the time of this check HavenFall | PVE | 1X | EVENTS | RAIDS is online. Going by the uptime figure it gives, its last restart was around 5 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.
What location is listed for HavenFall | PVE | 1X | EVENTS | RAIDS?
The NA tag places HavenFall | PVE | 1X | EVENTS | RAIDS in North America, and the region code it carries is us5. Rust Insights reports the location a server declares, not the physical place of the machine. 91.229.114.68:28019 is where it answers.
Lists and tags
What is meant by each tag on HavenFall | PVE | 1X | EVENTS | RAIDS?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $rus5 (Region code): The region code reads us5; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): The server browser files this server under North America are what HavenFall | PVE | 1X | EVENTS | RAIDS publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does HavenFall | PVE | 1X | EVENTS | RAIDS turn up among the Rust Insights lists and filters?
These Rust Insights lists include HavenFall | PVE | 1X | EVENTS | RAIDS: Modded Rust servers, explained, Rust PvE servers, live and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 1x.
Population history
How many players are on HavenFall | PVE | 1X | EVENTS | RAIDS right now?
HavenFall | PVE | 1X | EVENTS | RAIDS shows 0 players at the moment, against 100 slots. A weekly average of 0 players goes with a peak of 3. Look at the last 48 hours and the peak hour is 01:00 UTC, at 0 players on average.
How does HavenFall | PVE | 1X | EVENTS | RAIDS compare with other Rust servers in the ranking?
On the seven-day player-hours measure, HavenFall | PVE | 1X | EVENTS | RAIDS is #4,980, in the top 22% of all ranked servers and #853 in North America.
Settings and rules
What are the settings and rules for HavenFall | PVE | 1X | EVENTS | RAIDS?
A 1x gather rate is what the name of HavenFall | PVE | 1X | EVENTS | RAIDS states. Groups can reach 8 players, which is the default in the game. You get pve as the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
What is the map on HavenFall | PVE | 1X | EVENTS | RAIDS?
HavenFall | PVE | 1X | EVENTS | RAIDS runs a procedural map of size 3,500 with seed 1792033473, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Join
How can you get onto HavenFall | PVE | 1X | EVENTS | RAIDS?
Type client.connect 91.229.114.68:28019 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.
