Server profile
Shardfall Sanctum 1
Offline, with 0 of 5 players on; ranked #10,884 of every public Rust server, the top 49%. It last wiped 19d ago.
Offline 86.21.233.58:28015 checked 6h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 49% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Coming wipes
- 7d 19hThu 5 Nov, 19:00 UTCFW
- 35d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 18:47 UTC19d ago | 1 | – | running | 251 |
| Fri 9 Oct, 00:17 UTC19d ago | 501 | – | 0.8 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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- 1[PvE]Тульский|Русский|Classic+Ивенты17/200
- [坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼16/100
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The short version
Quick answers
From the figures on this page.
Wipe schedule
What does Shardfall Sanctum 1 look like once wipe day arrives?
At their busiest, its recent wipes drew 251 players on average. The peak crowd on this wipe came 0 hours after it started.
When does Shardfall Sanctum 1 wipe, and how often?
The only wipe on Shardfall Sanctum 1 is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. 19 days 4 hours have passed since its current world was created. Wipes run monthly, as its tags say.
About the server
How well does Shardfall Sanctum 1 perform?
Server fps averaged 44 over 48 hours; the lowest reading was 43. The world held a peak of 68,437 entities, counting buildings, deployables and all the rest. It drew as much as 1,948 MB of memory. A climbing entity count and low fps are what players experience as lag.
On what version does Shardfall Sanctum 1 currently run?
Running on Windows, Shardfall Sanctum 1 is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Shardfall Sanctum 1, and is it online?
Offline at the moment, Shardfall Sanctum 1 was last seen 6 hours ago. The uptime it reports puts the last restart at about 1 hours ago. The last 7 full days gave 2 of 168 hours up, or 1% of the time. On 27 September 2026 is when Rust Insights first saw it.
What location is listed for Shardfall Sanctum 1?
There is no region published for Shardfall Sanctum 1. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 86.21.233.58:28015.
Tags
How should you read the tags listed for Shardfall Sanctum 1?
These tags come from Shardfall Sanctum 1 and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^p (PvE): There is no player fighting; the world itself is the danger; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does Shardfall Sanctum 1 appear?
The Rust Insights lists that carry Shardfall Sanctum 1 are Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What does the population of Shardfall Sanctum 1 look like?
Shardfall Sanctum 1 was last seen 6 hours ago and is offline right now. A weekly average of 0 players goes with a peak of 1. The busiest point of the last 48 hours fell at 14:00 UTC, averaging 1 players.
In the ranking of Rust servers, where does Shardfall Sanctum 1 place?
On player hours for the last seven days, Shardfall Sanctum 1 sits at #10,884, inside the top 49% of ranked servers.
Map and rules
How is Shardfall Sanctum 1 configured, and what rules apply?
Nothing about gather rate is given in the name of Shardfall Sanctum 1. No group limit is set, so the game's default of 8 players applies. pve is the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Carbon run here. VAC is on: Valve's anti-cheat is active.
What is the map on Shardfall Sanctum 1?
The game generates the map on Shardfall Sanctum 1: procedural, size 3,500, seed 42. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Connecting
What is the way to join Shardfall Sanctum 1?
Open the console with F1 in Rust and enter client.connect 86.21.233.58:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.
