Skip to the story

Live edition57,957 playing on 11,743 servers

Rust Insights

Server profile · SA

[EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build

Offline, with 0 of 50 players on; ranked #15,939 of every public Rust server, the top 71%. It last wiped 24d ago.

Filed under moddedcarbon
Launch Rust and join
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak –
#15,939ranktop 71% · #208 in SA
24d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep4 Oct8 Oct12 Oct

Note: Top 71% of all ranked servers, top 90% in SA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7 days usual gap between real wipes
0% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
50% crowd held else halves by day 1

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 3 OctTue 22 SepSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 09:02 UTC24d ago 3 – running 0
Tue 22 Sep, 10:04 UTC35d ago 3 held half 11 days 0
Sat 19 Sep, 08:26 UTC38d ago 1 halved by day 1 3.1 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LASA · groups of 8+ · 2 on average3/200
  2. RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 697 on average647/700
  3. R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 212 on average86/400
  4. RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 80 on average67/400
  5. DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVPgroups of 30+ · weekly · 58 on average41/200
  6. R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 35 on average20/400

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build?

The average busiest point of its recent wipes was 2 players. 8 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the other cases, it dropped below half by day 1.

How often does [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build wipe, and on which day?

No next wipe can be predicted for [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build, which wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 24 days 14 hours ago.

Server

On what version does [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build currently run?

Running on Windows, [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build is on Rust network protocol 2634 and build 166652. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build, and is it online?

Offline at the moment, [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build was last seen 22 days ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 18 September 2026.

What location is listed for [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build?

With its SA tag, [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build lists itself in South America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 83.223.173.30:28015.

Server tags

What is meant by each tag on [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build?

The tags gmvanilla (Game mode): This server runs vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^e (Minigames): Minigames such as arenas, Bedwars and parkour are what you play here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use; SA (South America): Its browser listing sits under South America are what [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build appear?

The Rust Insights lists that carry [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build are Modded Rust servers, explained, Aim training servers, live and Rust build and creative servers. These filters bring it up on the server list: Region: South America; Type: Modded; Server tag: Minigames ^e, Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

How many players are on [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build right now?

[EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build was last seen 22 days ago and is offline right now.

In the ranking of Rust servers, where does [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build place?

[EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build holds #15,939 for player hours over the last seven days, #208 in South America and in the top 71% of all ranked servers.

Rules and settings

What are the settings and rules for [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build?

The name of [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build does not state a gather rate. Groups can reach 8 players, which is the default in the game. minigames & battle royale is the game mode, arenas, Bedwars, parkour, battle royale. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Carbon run here. The server has Valve's VAC anti-cheat switched on.

What is the map on [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build?

[EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build runs a procedural map of size 2,500 with seed 1, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Its map carries the name Custom Map.

Join

What is the way to join [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build?

Type client.connect 83.223.173.30:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^z,^y,^e,SA,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode This server runs vanilla survival.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Gameplay

^e
Minigames Minigames such as arenas, Bedwars and parkour are what you play here.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Region

SA
South America Its browser listing sits under South America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.