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Rust Insights

Server profile

TIER.ID

Offline, with 1 of 1000 players on; ranked #13,801 of every public Rust server, the top 61%. It last wiped 25d ago.

Filed under moddedcarbon
Launch Rust and join
1/ 1000 players now 0% full
07-day averagepeak –
#13,801ranktop 61%
25d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct7 Oct9 Oct11 Oct

Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.6 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 3 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 13:16 UTC25d ago 1 – running 1
Fri 2 Oct, 11:39 UTC27d ago 1 – 1.1 days 1
Thu 1 Oct, 18:43 UTC FW27d ago 1 – 0.7 days 1
Thu 1 Oct, 08:38 UTC28d ago 1 – 0.4 days 1
Wed 30 Sep, 21:45 UTC28d ago 1 – 0.5 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 725 on average1,023/1500
  2. R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 219 on average426/475
  3. RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 83 on average140/400
  4. DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVPgroups of 30+ · weekly · 68 on average142/250
  5. R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 37 on average46/400
  6. [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLDEU · no group limit · 30 on average54/75

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at TIER.ID?

The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked.

When does TIER.ID wipe, and how often?

No next wipe can be predicted for TIER.ID, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 25 days 22 hours ago.

About the server

Which Rust version is TIER.ID on?

Rust network protocol 2634 and build 166494 on Linux is what TIER.ID runs. You can only join if your game is on the same protocol; Steam handles that update.

Has TIER.ID stayed online, and is it up now?

Offline at the moment, TIER.ID was last seen 24 days 13 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 30 September 2026.

Where does TIER.ID run from?

A region is not published by TIER.ID. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 82.194.22.117:28015.

Server tags

What is meant by each tag on TIER.ID?

When the game's server browser reads TIER.ID, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp1000 (Max players): It holds 1,000 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^e (Minigames): Minigames fill this server, including arenas, Bedwars and parkour; ^d (Combat training): A training ground for aim and PvP, with loot given out; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does TIER.ID appear?

TIER.ID appears among the following Rust Insights lists: Modded Rust servers, explained and Aim training servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

How many players are on TIER.ID right now?

The last time TIER.ID was seen online was 24 days 13 hours ago, and it is offline now.

How does TIER.ID compare with other Rust servers in the ranking?

Player hours over seven days put TIER.ID at #13,801, within the top 61% of the ranked field.

Rules and settings

How is TIER.ID configured, and what rules apply?

Nothing about gather rate is given in the name of TIER.ID. Groups can reach 8 players, which is the default in the game. minigames & battle royale is the game mode, arenas, Bedwars, parkour, battle royale. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

Join

What is the way to join TIER.ID?

Open the console with F1 in Rust and enter client.connect 82.194.22.117:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp1000,ptrak,$r?,v2634,^z,^y,^e,^d,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp1000
Max players It holds 1,000 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166494
Build The game build is 166494.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Gameplay

^e
Minigames Minigames fill this server, including arenas, Bedwars and parkour.
^d
Combat training A training ground for aim and PvP, with loot given out.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.