Server profile
theBATCAVE
Offline, with 0 of 10 players on; ranked #15,800 of every public Rust server, the top 72%. It last wiped 25d ago.
Offline 69.27.68.164:28015 checked 16d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe · high confidence
Coming wipes
- 8d 9hThu 5 Nov, 19:00 UTCFW
- 36d 9hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 16:03 UTC25d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl33/300
- [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing25/200
- [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing24/200
- 1[PvE]Тульский|Русский|Classic+Ивенты27/200
- [坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼41/100
- Zombie Land PVE Monthly | Raids | Skills | Custom Maps10/100
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does theBATCAVE look like once wipe day arrives?
Recent wipes peaked at 0 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.
How often does theBATCAVE wipe, and on which day?
Each month theBATCAVE wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 25 days 17 hours have passed since its current world was created. The tags put wipes at monthly.
Server
What Rust version is live on theBATCAVE?
The Rust build is network protocol 2634 and build 167398, running on Linux, for theBATCAVE. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for theBATCAVE, and is it online?
Offline at the moment, theBATCAVE was last seen 16 days 19 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 13 September 2026.
Where does theBATCAVE run from?
There is no region published for theBATCAVE. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 69.27.68.164:28015.
Lists and tags
Which meanings sit behind the tags on theBATCAVE?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what theBATCAVE publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does theBATCAVE appear?
theBATCAVE appears among the following Rust Insights lists: Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player counts
What does the population of theBATCAVE look like?
theBATCAVE was last seen 16 days 19 hours ago and is offline right now.
In the ranking of Rust servers, where does theBATCAVE place?
Player hours over seven days put theBATCAVE at #15,800, within the top 72% of the ranked field.
Map and rules
What are the settings and rules for theBATCAVE?
No gather rate appears in the name of theBATCAVE. The default of 8 players per group is what applies here. pve is the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
What is the map on theBATCAVE?
The game generates the map on theBATCAVE, which is procedural.
Connecting
How do you connect to theBATCAVE?
To connect, start Rust and enter client.connect 69.27.68.164:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.