Server profile · NA
Dull13 Server
Online, with 0 of 50 players on; ranked #15,344 of every public Rust server, the top 69%. It last wiped 24d ago.
Online NA 66.51.99.54:28015 checked 8m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Coming wipes
- 7d 19hThu 5 Nov, 19:00 UTCFW
- 35d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 19:04 UTC24d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing58/200
- [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing36/200
- Zombie Land PVE Monthly | Raids | Skills | Custom Maps41/100
- Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet78/100
- [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 34/150
- US | For all Mankind PVE | No Raiding/Killing/Stealing15/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does Dull13 Server look like once wipe day arrives?
Recent wipes peaked at 1 players on average. 0 hours after the latest wipe, the crowd peaked.
On what schedule does Dull13 Server wipe?
The only wipe on Dull13 Server is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 24 days 4 hours ago. Wipes run monthly, as its tags say.
Server details
How well does Dull13 Server perform?
Average server fps over the last 48 hours was 5, with a floor of 5. At its highest the entity count reached 142,093: buildings, deployables and everything else. Memory use peaked at 4,753 MB. A climbing entity count and low fps are what players experience as lag.
On what version does Dull13 Server currently run?
Rust network protocol 2634 and build 167781 on Linux is what Dull13 Server runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Dull13 Server, and is it online?
Right now Dull13 Server is up and running. The uptime it reports puts the last restart at about 6 days 10 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. On 4 October 2026 is when Rust Insights first saw it.
What location is listed for Dull13 Server?
The NA tag is how Dull13 Server places itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 66.51.99.54:28015 is where it answers.
Lists and tags
How should you read the tags listed for Dull13 Server?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; NA (North America): The server browser files this server under North America are what Dull13 Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Dull13 Server turn up among the Rust Insights lists and filters?
Dull13 Server appears among the following Rust Insights lists: Modded Rust servers, explained, Rust PvE servers, live and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population history
What does the population of Dull13 Server look like?
Of its 50 slots, Dull13 Server currently has 0 filled. A seven-day average of 0 players puts the last week in context.
Where does Dull13 Server sit in the rankings?
On the seven-day player-hours measure, Dull13 Server is #15,344, in the top 69% of all ranked servers and #1,522 in North America.
Map and rules
What settings and rules apply on Dull13 Server?
Nothing about gather rate is given in the name of Dull13 Server. No group limit is set, so the game's default of 8 players applies. You get pve as the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on Dull13 Server?
The game generates the map on Dull13 Server: procedural, size 5,000, seed 17762077. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
What is the way to join Dull13 Server?
Open the console with F1 in Rust and enter client.connect 66.51.99.54:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.
