Server profile · NA
Persephone National Park
Online, with 0 of 50 players on; ranked #10,138 of every public Rust server, the top 46%. It last wiped 27d ago.
Online NA 66.51.98.73:28010 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 46% of all ranked servers, top 69% in NA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
- 7d 7hThu 5 Nov, 19:00 UTCFW
- 35d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:11 UTC FW27d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing16/200
- [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing7/200
- Zombie Land PVE Monthly | Raids | Skills | Custom Maps13/100
- Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet58/100
- [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 7/150
- US | For all Mankind PVE | No Raiding/Killing/Stealing0/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
What should you expect on wipe day at Persephone National Park?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.
On what schedule does Persephone National Park wipe?
Each month Persephone National Park wipes, and only with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 17 hours have passed since its current world was created. The tags put wipes at monthly.
Server
What does performance look like on Persephone National Park?
The 48-hour average for server fps is 5, and 5 was the lowest seen. At its highest the entity count reached 105,098: buildings, deployables and everything else. Memory use peaked at 3,416 MB. A climbing entity count and low fps are what players experience as lag.
Which Rust version is Persephone National Park on?
Running on Linux, Persephone National Park is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
Has Persephone National Park stayed online, and is it up now?
At the time of this check Persephone National Park is online. The uptime it reports puts the last restart at about 3 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.
Where does Persephone National Park run from?
The NA tag is how Persephone National Park places itself in North America. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 66.51.98.73:28010.
Lists and tags
What is meant by each tag on Persephone National Park?
These tags come from Persephone National Park and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): Find it in the browser under North America. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Persephone National Park appear?
Persephone National Park appears among the following Rust Insights lists: Modded Rust servers, explained, Rust PvE servers, live and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population history
How many players are on Persephone National Park right now, and how does that number move?
Persephone National Park shows 0 players at the moment, against 50 slots. The seven-day average is 0 players, and the highest point in that week was 1.
In the ranking of Rust servers, where does Persephone National Park place?
In North America, Persephone National Park is #1,283; across all ranked servers it is #10,138 on seven-day player hours, in the top 46%.
Rules and settings
What are the settings and rules for Persephone National Park?
Nothing about gather rate is given in the name of Persephone National Park. The default of 8 players per group is what applies here. pve is the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Vanilla is the label it uses: no kits, rate changes or rule changes: this is the game as Facepunch ships it. VAC is on: Valve's anti-cheat is active.
Which map is live on Persephone National Park?
Persephone National Park runs a procedural map of size 4,250 with seed 1968236988, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
What is the way to join Persephone National Park?
Open the console with F1 in Rust and enter client.connect 66.51.98.73:28010. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. https://persephonepark.com is its website.