Server profile · NA
PVE Chill Zone
Online, with 0 of 50 players on; ranked #15,191 of every public Rust server, the top 68%. It last wiped 27d ago.
Online NA 66.51.98.63:28050 checked 13m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
Coming wipes
- 7d 16hThu 5 Nov, 19:00 UTCFW
- 35d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:20 UTC FW27d ago | 2 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing58/200
- [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing43/200
- Zombie Land PVE Monthly | Raids | Skills | Custom Maps48/100
- Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet72/100
- [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 27/150
- US | For all Mankind PVE | No Raiding/Killing/Stealing11/200
The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at PVE Chill Zone?
Recent wipes peaked at 2 players on average. 1 hours into the latest wipe, the crowd on the server reached its peak.
On what schedule does PVE Chill Zone wipe?
The only wipe on PVE Chill Zone is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 8 hours have passed since its current world was created. The tags put wipes at monthly.
About the server
What does performance look like on PVE Chill Zone?
The 48-hour average for server fps is 5, and 5 was the lowest seen. The world held a peak of 90,488 entities, counting buildings, deployables and all the rest. It drew as much as 2,521 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Which Rust version is PVE Chill Zone on?
The Rust build is network protocol 2635 and build 168909, running on Linux, for PVE Chill Zone. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for PVE Chill Zone, and is it online?
PVE Chill Zone is currently reachable and online. About 15 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.
Where does PVE Chill Zone run from?
Its NA tag is what PVE Chill Zone uses to list itself in North America. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 66.51.98.63:28050.
Server tags
What is meant by each tag on PVE Chill Zone?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; NA (North America): The server browser files this server under North America are what PVE Chill Zone publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does PVE Chill Zone turn up among the Rust Insights lists and filters?
These Rust Insights lists include PVE Chill Zone: Modded Rust servers, explained, Rust PvE servers, live and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
How many players are on PVE Chill Zone right now, and how does that number move?
Of its 50 slots, PVE Chill Zone currently has 0 filled. Over the past week it peaked at 1 and averaged 0 players.
Where does PVE Chill Zone sit in the rankings?
On the seven-day player-hours measure, PVE Chill Zone is #15,191, in the top 68% of all ranked servers and #1,500 in North America.
Settings and rules
How is PVE Chill Zone configured, and what rules apply?
The name of PVE Chill Zone does not state a gather rate. No group limit is set, so the game's default of 8 players applies. pve is the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
What is the map on PVE Chill Zone?
The game generates the map on PVE Chill Zone: procedural, size 4,000, seed 1109983704. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
How to join
How can you get onto PVE Chill Zone?
Type client.connect 66.51.98.63:28050 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://discord.com/invite/849qKwXsg is its website.
