Skip to the story

Live edition96,202 playing on 11,870 servers

Rust Insights

Server profile

priv

Online, with 0 of 50 players on; ranked #14,311 of every public Rust server, the top 65%. It last wiped 25d ago.

Filed under monthly wipes moddedoxidepve
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak 1
#14,311ranktop 65%
25d agolast wipemonthly schedule
9d 1hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608018:0003:0012:0022:0007:0016:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 65% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence

1.1 days usual gap between real wipes
1 wipe-day peak players, last three wipes

Coming wipes

  1. 9d 1hThu 5 Nov, 19:00 UTCFW
  2. 37d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:19 UTC FW25d ago 1 – running 0
Wed 30 Sep, 16:44 UTC27d ago 1 – 1.1 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 53 on average36/200
  2. [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 49 on average57/300
  3. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 40 on average34/200
  4. 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 37 on average52/200
  5. [坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖EA · groups of 8+ · monthly · 37 on average26/100
  6. Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 35 on average22/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at priv?

Recent wipes peaked at 1 players on average. 4 hours after the latest wipe, the crowd peaked.

How often does priv wipe, and on which day?

Each month priv wipes, and only with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. 25 days 22 hours have passed since its current world was created. Its tags state a monthly wipe schedule.

Server details

Does priv hold a steady frame rate?

Server fps averaged 6 over 48 hours; the lowest reading was 5. Buildings, deployables and the rest took the entity count as high as 123,780. The highest memory figure was 3,782 MB. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does priv currently run?

Rust network protocol 2635 and build 168909 on Linux is what priv runs. You can only join if your game is on the same protocol; Steam handles that update.

Has priv stayed online, and is it up now?

Right now priv is up and running. Going by the uptime figure it gives, its last restart was around 20 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does priv run from?

A region is not published by priv. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 66.51.97.62:28045.

Tags

Which meanings sit behind the tags on priv?

These tags come from priv and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts20 (Group limit): No team may exceed 20 players; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does priv turn up among the Rust Insights lists and filters?

These Rust Insights lists include priv: Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What does the population of priv look like?

Of its 50 slots, priv currently has 0 filled. The seven-day average is 0 players, and the highest point in that week was 1. Its strongest hour in the past 48 was 23:00 UTC, with an average of 0 players.

In the ranking of Rust servers, where does priv place?

The player-hours ranking for the last seven days puts priv at #14,311, among the top 65% of all ranked servers.

Rules and settings

What are the settings and rules for priv?

No gather rate appears in the name of priv. Up to 20 players can join one group. You get pve as the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

What is the map on priv?

priv runs a procedural map of size 4,500 with seed 3847344, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

What is the way to join priv?

Type client.connect 66.51.97.62:28045 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^p,^m,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts20
Group limit No team may exceed 20 players.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.