Server profile · NA
Doc's server
Online, with 1 of 50 players on; ranked #4,615 of every public Rust server, the top 21%. It last wiped 28d ago.
Online NA 66.51.96.93:28005 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 21% of all ranked servers, top 42% in NA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
Coming wipes
- 6d 22hThu 5 Nov, 19:00 UTCFW
- 34d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:11 UTC FW28d ago | 2 | – | running | 0 |
| Thu 1 Oct, 00:19 UTC28d ago | 2 | – | 0.7 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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- Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet96/100
- Zombie Land PVE Monthly | Raids | Skills | Custom Maps20/100
- [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 20/150
- US | For all Mankind PVE | No Raiding/Killing/Stealing11/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
What should you expect on wipe day at Doc's server?
At their busiest, its recent wipes drew 2 players on average. The peak crowd on this wipe came 1 hours after it started.
How often does Doc's server wipe, and on which day?
The only wipe on Doc's server is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 28 days 2 hours ago. The tags put wipes at monthly.
Server
What does performance look like on Doc's server?
Average server fps over the last 48 hours was 10, with a floor of 5. Buildings, deployables and the rest took the entity count as high as 140,643. It drew as much as 5,877 MB of memory. A climbing entity count and low fps are what players experience as lag.
What Rust version is live on Doc's server?
Running on Linux, Doc's server is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Has Doc's server stayed online, and is it up now?
Right now Doc's server is up and running. About 6 days 23 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 13 September 2026.
Where does Doc's server run from?
Its NA tag is what Doc's server uses to list itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 66.51.96.93:28005.
Server tags
What is meant by each tag on Doc's server?
These tags come from Doc's server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): The server browser files this server under North America. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Doc's server appear?
The Rust Insights lists that carry Doc's server are Modded Rust servers, explained, Rust PvE servers, live and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player counts
How many players are on Doc's server right now, and how does that number move?
Doc's server shows 1 players at the moment, against 50 slots. The seven-day average is 0 players, and the highest point in that week was 2. Look at the last 48 hours and the peak hour is 01:00 UTC, at 2 players on average.
In the ranking of Rust servers, where does Doc's server place?
On the seven-day player-hours measure, Doc's server is #4,615, in the top 21% of all ranked servers and #789 in North America.
Map and rules
What are the settings and rules for Doc's server?
Nothing about gather rate is given in the name of Doc's server. No group limit is set, so the game's default of 8 players applies. pve is the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
What is the map on Doc's server?
Doc's server runs a procedural map of size 4,500 with seed 1337, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Connecting
How do you connect to Doc's server?
To connect, start Rust and enter client.connect 66.51.96.93:28005 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.
