Server profile · NA
Pigs
Online, with 0 of 50 players on; ranked #11,387 of every public Rust server, the top 51%. It last wiped 27d ago.
Online NA 66.51.96.87:28000 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 51% of all ranked servers, top 72% in NA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
- 7d 5hThu 5 Nov, 19:00 UTCFW
- 35d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:58 UTC FW27d ago | 2 | – | running | 0 |
| Thu 1 Oct, 02:22 UTC28d ago | 2 | – | 0.8 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
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The same kind of game, then region, group limit, rate and wipes.
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The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at Pigs?
At their busiest, its recent wipes drew 2 players on average. 25 hours after the latest wipe, the crowd peaked.
When does Pigs wipe, and how often?
The only wipe on Pigs is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on now was made 27 days 12 hours ago. Wipes run monthly, as its tags say.
About the server
What does performance look like on Pigs?
Server fps averaged 5 over 48 hours; the lowest reading was 5. Buildings, deployables and the rest took the entity count as high as 48,415. The highest memory figure was 2,435 MB. What players feel as lag comes from low fps and an entity count on the rise.
On what version does Pigs currently run?
Rust network protocol 2635 and build 168909 on Linux is what Pigs runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Pigs, and is it online?
Right now Pigs is up and running. Going by the uptime figure it gives, its last restart was around 6 days 12 hours ago. It spent 166 of the last 7 full days' 168 hours up, 99% of the time. On 1 October 2026 is when Rust Insights first saw it.
What location is listed for Pigs?
Its NA tag is what Pigs uses to list itself in North America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 66.51.96.87:28000.
Lists and tags
What is meant by each tag on Pigs?
These tags come from Pigs and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): Its browser listing sits under North America. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Pigs?
The Rust Insights lists that carry Pigs are Modded Rust servers, explained, Rust PvE servers, live and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player counts
How many players are on Pigs right now, and how does that number move?
Of its 50 slots, Pigs currently has 0 filled. The seven-day average is 0 players, and the highest point in that week was 1.
How does Pigs compare with other Rust servers in the ranking?
In North America, Pigs is #1,334; across all ranked servers it is #11,387 on seven-day player hours, in the top 51%.
Map and rules
What are the settings and rules for Pigs?
No gather rate appears in the name of Pigs. No group limit is set, so the game's default of 8 players applies. pve is the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
What is the map on Pigs?
The game generates the map on Pigs: procedural, size 3,000, seed 1337. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Join
What is the way to join Pigs?
Type client.connect 66.51.96.87:28000 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.
