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Rust Insights

Server profile · NA

Sanctuary Rust PVE

Online, with 0 of 50 players on; ranked #6,645 of every public Rust server, the top 30%. It last wiped 27d ago.

Filed under monthly wipes moddedoxidepve
Launch Rust and join Website
0/ 50 players now 0% full
07-day averagepeak 2
#6,645ranktop 30% · #1044 in NA
27d agolast wipemonthly schedule
7d 9hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5210:0019:0004:0013:0023:0008:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608010:0019:0004:0013:0023:0008:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 30% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

14 days usual gap between real wipes
5 wipe-day peak players, last three wipes
0% crowd held else halves by day 5

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:06 UTC FW27d ago 4 – running 0
Thu 17 Sep, 18:31 UTC41d ago 6 halved by day 5 14 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average30/200
  2. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average24/200
  3. Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average14/100
  4. Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 34 on average60/100
  5. [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average2/150
  6. US | For all Mankind PVE | No Raiding/Killing/StealingNA · groups of 8+ · monthly · 12 on average5/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at Sanctuary Rust PVE?

Recent wipes peaked at 5 players on average. 5 hours after the latest wipe, the crowd peaked. In 0% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 5.

How often does Sanctuary Rust PVE wipe, and on which day?

Each month Sanctuary Rust PVE wipes, and only with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on now was made 27 days 15 hours ago. The tags put wipes at monthly.

Server details

What does performance look like on Sanctuary Rust PVE?

Average server fps over the last 48 hours was 60, with a floor of 55. Buildings, deployables and the rest took the entity count as high as 115,130. Memory use peaked at 3,953 MB. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is Sanctuary Rust PVE on?

Running on Linux, Sanctuary Rust PVE is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for Sanctuary Rust PVE, and is it online?

Right now Sanctuary Rust PVE is up and running. The uptime it reports puts the last restart at about 4 hours ago. The last 7 full days gave 166 of 168 hours up, or 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

What location is listed for Sanctuary Rust PVE?

Its NA tag is what Sanctuary Rust PVE uses to list itself in North America. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 66.51.96.72:28030.

Tags

How should you read the tags listed for Sanctuary Rust PVE?

When the game's server browser reads Sanctuary Rust PVE, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): Its browser listing sits under North America. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Who is behind Sanctuary Rust PVE?

The sanctuarypve.com hostname published by Sanctuary Rust PVE is used by no other server we track.

On which Rust Insights lists does Sanctuary Rust PVE appear?

These Rust Insights lists include Sanctuary Rust PVE: Modded Rust servers, explained, Rust PvE servers, live and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

How many players are on Sanctuary Rust PVE right now, and how does that number move?

At the time of this refresh, Sanctuary Rust PVE holds 0 players on 50 slots. Over the past week it peaked at 2 and averaged 0 players. Look at the last 48 hours and the peak hour is 21:00 UTC, at 1 players on average.

How does Sanctuary Rust PVE compare with other Rust servers in the ranking?

In North America, Sanctuary Rust PVE is #1,044; across all ranked servers it is #6,645 on seven-day player hours, in the top 30%.

Settings and rules

What settings and rules apply on Sanctuary Rust PVE?

Nothing about gather rate is given in the name of Sanctuary Rust PVE. Groups can reach 8 players, which is the default in the game. You get pve as the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

What is the map on Sanctuary Rust PVE?

The game generates the map on Sanctuary Rust PVE: procedural, size 3,650, seed 214404319. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

What is the way to join Sanctuary Rust PVE?

To connect, start Rust and enter client.connect 66.51.96.72:28030 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://sanctuaryrust.com.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America Its browser listing sits under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.