Server profile · NA
US | Farmer's Paradise PVE | No Raiding/Killing/Stealing
Online, with 2 of 50 players on; ranked #3,877 of every public Rust server, the top 17%. It last wiped 23d ago.
Online NA 66.51.96.64:28025 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 17% of all ranked servers, top 34% in NA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
Coming wipes
- 7d 16hThu 5 Nov, 19:00 UTCFW
- 35d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 18:13 UTC23d ago | 2 | – | running | 0 |
| Sun 4 Oct, 18:13 UTC24d ago | 2 | – | 1 days | 0 |
| Sat 3 Oct, 18:13 UTC25d ago | 2 | – | 1 days | 0 |
| Fri 2 Oct, 18:13 UTC26d ago | 1 | – | 1 days | 1 |
| Thu 1 Oct, 18:14 UTC FW27d ago | 1 | – | 1 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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- [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 27/150
- US | For all Mankind PVE | No Raiding/Killing/Stealing11/200
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at US | Farmer's Paradise PVE | No Raiding/Killing/Stealing?
Recent wipes peaked at 2 players on average. 3 hours into the latest wipe, the crowd on the server reached its peak.
When does US | Farmer's Paradise PVE | No Raiding/Killing/Stealing wipe, and how often?
The only wipe on US | Farmer's Paradise PVE | No Raiding/Killing/Stealing is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 23 days 8 hours ago. Its tags state a monthly wipe schedule.
About the server
How well does US | Farmer's Paradise PVE | No Raiding/Killing/Stealing perform?
The 48-hour average for server fps is 32, and 5 was the lowest seen. At its highest the entity count reached 101,216: buildings, deployables and everything else. It drew as much as 3,685 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
On what version does US | Farmer's Paradise PVE | No Raiding/Killing/Stealing currently run?
Rust network protocol 2635 and build 168909 on Linux is what US | Farmer's Paradise PVE | No Raiding/Killing/Stealing runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is US | Farmer's Paradise PVE | No Raiding/Killing/Stealing, and is it up at the moment?
Right now US | Farmer's Paradise PVE | No Raiding/Killing/Stealing is up and running. Going by the uptime figure it gives, its last restart was around 13 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 13 September 2026 is when Rust Insights first saw it.
Where does US | Farmer's Paradise PVE | No Raiding/Killing/Stealing run from?
The NA tag is how US | Farmer's Paradise PVE | No Raiding/Killing/Stealing places itself in North America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 66.51.96.64:28025.
Lists and tags
How should you read the tags listed for US | Farmer's Paradise PVE | No Raiding/Killing/Stealing?
When the game's server browser reads US | Farmer's Paradise PVE | No Raiding/Killing/Stealing, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): Its browser listing sits under North America. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does US | Farmer's Paradise PVE | No Raiding/Killing/Stealing turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry US | Farmer's Paradise PVE | No Raiding/Killing/Stealing are Modded Rust servers, explained, Rust PvE servers, live and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population history
What does the population of US | Farmer's Paradise PVE | No Raiding/Killing/Stealing look like?
Of its 50 slots, US | Farmer's Paradise PVE | No Raiding/Killing/Stealing currently has 2 filled. A weekly average of 1 players goes with a peak of 4. Look at the last 48 hours and the peak hour is 01:00 UTC, at 3 players on average.
Where does US | Farmer's Paradise PVE | No Raiding/Killing/Stealing sit in the rankings?
US | Farmer's Paradise PVE | No Raiding/Killing/Stealing holds #3,877 for player hours over the last seven days, #640 in North America and in the top 17% of all ranked servers.
Map and rules
How is US | Farmer's Paradise PVE | No Raiding/Killing/Stealing configured, and what rules apply?
The name of US | Farmer's Paradise PVE | No Raiding/Killing/Stealing does not state a gather rate. Groups can reach 8 players, which is the default in the game. pve is the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
What is the map on US | Farmer's Paradise PVE | No Raiding/Killing/Stealing?
The game generates the map on US | Farmer's Paradise PVE | No Raiding/Killing/Stealing: procedural, size 4,250, seed 145956. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Join
What is the way to join US | Farmer's Paradise PVE | No Raiding/Killing/Stealing?
To connect, start Rust and enter client.connect 66.51.96.64:28025 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://discord.com/invite/zdHUP6SPqm.