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Rust Insights

Server profile · NA

The Land Of The Dead

Online, with 0 of 50 players on; ranked #9,572 of every public Rust server, the top 43%. It last wiped 27d ago.

Filed under duo monthly wipes moddedoxidepve
Launch Rust and join Website
0/ 50 players now 0% full
07-day averagepeak 1
#9,572ranktop 43% · #1255 in NA
27d agolast wipemonthly schedule
7d 17hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

0246802:0011:0020:0005:0014:0000:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12.5k5k7.5k10k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Note: Top 43% of all ranked servers, top 67% in NA, and #326 of the duo servers (top 78%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

6.7 days usual gap between real wipes
3 wipe-day peak players, last three wipes
0% crowd held else halves by day 3

Coming wipes

  1. 7d 17hThu 5 Nov, 19:00 UTCFW
  2. 35d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 1 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:58 UTC FW27d ago 3 – running 1
Fri 25 Sep, 00:15 UTC34d ago 3 halved by day 3 6.7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average65/200
  2. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average40/200
  3. Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average41/100
  4. Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 32 on average79/100
  5. [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 25 on average27/150
  6. Reforged Hybrid | PvE/PvP Zones | Zombies | EventsNA · quad · monthly · 20 on average23/140

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at The Land Of The Dead?

Recent wipes peaked at 3 players on average. The peak crowd on this wipe came 24 hours after it started. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 3.

When does The Land Of The Dead wipe, and how often?

The only wipe on The Land Of The Dead is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 27 days 7 hours ago. The tags put wipes at monthly.

Server

What does performance look like on The Land Of The Dead?

Average server fps over the last 48 hours was 5, with a floor of 5. Buildings, deployables and the rest took the entity count as high as 52,792. It drew as much as 1,905 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does The Land Of The Dead currently run?

Running on Linux, The Land Of The Dead is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

How reliable is The Land Of The Dead, and is it up at the moment?

The Land Of The Dead is currently reachable and online. About 4 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 24 September 2026.

What location is listed for The Land Of The Dead?

The NA tag is how The Land Of The Dead places itself in North America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 66.51.96.62:28015.

Lists and tags

What is meant by each tag on The Land Of The Dead?

When the game's server browser reads The Land Of The Dead, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots in total; ts2 (Group limit): Team size is capped at 2; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; NA (North America): Its browser listing sits under North America. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature The Land Of The Dead?

The Rust Insights lists that carry The Land Of The Dead are Duo servers: group limit 2, Modded Rust servers, explained, Rust PvE servers, live and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly.

Population

How many players are on The Land Of The Dead right now, and how does that number move?

At the time of this refresh, The Land Of The Dead holds 0 players on 50 slots. A weekly average of 0 players goes with a peak of 1.

How does The Land Of The Dead compare with other Rust servers in the ranking?

On the seven-day player-hours measure, The Land Of The Dead is #9,572, in the top 43% of all ranked servers and #1,255 in North America. In the duo category it ranks #326.

Settings and rules

How is The Land Of The Dead configured, and what rules apply?

Nothing about gather rate is given in the name of The Land Of The Dead. Groups are capped at 2 players under the name duo. You get pve as the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

What is the map on The Land Of The Dead?

Size 3,000 and seed 25112511 define the procedural map on The Land Of The Dead, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

How do you connect to The Land Of The Dead?

Type client.connect 66.51.96.62:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://discord.com/invite/deC4xKDn6E is its website.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots in total.
ts2
Group limit Team size is capped at 2.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

NA
North America Its browser listing sits under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.