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Rust Insights

Server profile

UKN.GG - US Sandbox III - Creative | Build | Noclip

Offline, with 2 of 200 players on; ranked #14,318 of every public Rust server, the top 60%. It last wiped 28d ago.

Filed under moddedcarbon
Launch Rust and join Website
The server's own banner, as it publishes it.
2/ 200 players now 1% full
07-day averagepeak –
#14,318ranktop 60%
28d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 days usual gap between real wipes
100% on rhythm of its recent wipes
8 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 30 SepTue 29 SepMon 28 Sep
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 09:10 UTC28d ago 3 – running 2
Tue 29 Sep, 09:08 UTC29d ago 10 – 1 days 1
Mon 28 Sep, 09:08 UTC30d ago 10 – 1 days 3
Sun 27 Sep, 09:08 UTC31d ago 8 – 1 days 3
Sat 26 Sep, 09:08 UTC32d ago 5 – 1 days 4
Fri 25 Sep, 09:08 UTC33d ago 6 – 1 days 2
Thu 24 Sep, 09:08 UTC34d ago 8 – 1 days 0
Wed 23 Sep, 09:08 UTC35d ago 9 – 1 days 1
Tue 22 Sep, 09:08 UTC36d ago 9 – 1 days 0
Mon 21 Sep, 09:08 UTC37d ago 7 – 1 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average197/999
  2. Intoxicated US Sandbox - Creative | Build | NoclipNA · groups of 8+ · 12 on average23/150
  3. RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 7 on average15/200
  4. Together We Rust | Build ServerNA · groups of 8+ · 2 on average2/125
  5. Builders Like UsNA · groups of 32+ · monthly · 2 on average2/100
  6. [NA] Echo Rust - SandboxNA · groups of 32+ · weekly · 2 on average2/50

The short version

Quick answers

From the figures on this page.

Wipe days

What does UKN.GG - US Sandbox III - Creative | Build | Noclip look like once wipe day arrives?

Recent wipes peaked at 8 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does UKN.GG - US Sandbox III - Creative | Build | Noclip wipe?

No next wipe can be predicted for UKN.GG - US Sandbox III - Creative | Build | Noclip, which wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 28 days 14 hours ago.

Server details

What Rust version is live on UKN.GG - US Sandbox III - Creative | Build | Noclip?

The Rust build is network protocol 2633 and build 165217, running on Windows, for UKN.GG - US Sandbox III - Creative | Build | Noclip. You can only join if your game is on the same protocol; Steam handles that update.

Has UKN.GG - US Sandbox III - Creative | Build | Noclip stayed online, and is it up now?

UKN.GG - US Sandbox III - Creative | Build | Noclip is offline at the moment; the last time it was seen was 28 days 11 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 13 September 2026.

What location is listed for UKN.GG - US Sandbox III - Creative | Build | Noclip?

UKN.GG - US Sandbox III - Creative | Build | Noclip publishes no region tag, but North America is where its name points. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 64.40.8.148:28014 is where it answers.

Server tags

How should you read the tags listed for UKN.GG - US Sandbox III - Creative | Build | Noclip?

When the game's server browser reads UKN.GG - US Sandbox III - Creative | Build | Noclip, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): 200 slots in total; ts1000 (Group limit): No team may exceed 1000 players; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^c (Creative): A sandbox: nothing is gathered and you build freely; ^k (Build server): Base design and practice are the point; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Who operates UKN.GG - US Sandbox III - Creative | Build | Noclip?

The same operator probably runs them: UKN.GG - US Sandbox III - Creative | Build | Noclip publishes a ukn.gg hostname, and so do 14 other servers we track.

On which Rust Insights lists does UKN.GG - US Sandbox III - Creative | Build | Noclip appear?

UKN.GG - US Sandbox III - Creative | Build | Noclip appears among the following Rust Insights lists: Modded Rust servers, explained, Aim training servers, live, Rust build and creative servers, Creative Rust servers, live and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

How many players are on UKN.GG - US Sandbox III - Creative | Build | Noclip right now, and how does that number move?

UKN.GG - US Sandbox III - Creative | Build | Noclip is offline at the moment; the last sighting was 28 days 11 hours ago.

In the ranking of Rust servers, where does UKN.GG - US Sandbox III - Creative | Build | Noclip place?

Player hours over seven days put UKN.GG - US Sandbox III - Creative | Build | Noclip at #14,318, within the top 60% of the ranked field.

Rules and settings

What are the settings and rules for UKN.GG - US Sandbox III - Creative | Build | Noclip?

The name of UKN.GG - US Sandbox III - Creative | Build | Noclip does not state a gather rate. The group cap stands at 1000 players. You get build & creative as the game mode, sandbox building, no gathering. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

What is the map on UKN.GG - US Sandbox III - Creative | Build | Noclip?

The game generates the map on UKN.GG - US Sandbox III - Creative | Build | Noclip: procedural, size 3,000, seed 1337. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Read out, its map name is: UKN Map.

Join

How can you get onto UKN.GG - US Sandbox III - Creative | Build | Noclip?

Type client.connect 64.40.8.148:28014 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://ukn.gg is its website.

The small print

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2633,^z,^y,^c,^k,gmrust,cs165217,ts1000

Game

gmrust
Game mode Survival as standard Rust plays.
mp200
Max players 200 slots in total.
ts1000
Group limit No team may exceed 1000 players.
v2633
Protocol To join you need the same version; protocol 2633.
cs165217
Build It runs game build 165217.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Gameplay

^c
Creative A sandbox: nothing is gathered and you build freely.
^k
Build server Base design and practice are the point.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon Carbon, a plugin framework, runs on this server.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.