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Rust Insights

Server profile · NA

THE LAST SIGNAL

Offline, with 0 of 100 players on; ranked #16,001 of every public Rust server, the top 71%. It last wiped 27d ago.

Filed under monthly wipes moddedcarbonpve
Launch Rust and join
The server's own banner, as it publishes it.
0/ 100 players now 0% full
07-day averagepeak –
#16,001ranktop 71% · #1566 in NA
27d agolast wipemonthly schedule
6d 22hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Note: Top 71% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

2 wipe-day peak players, last three wipes

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:47 UTC FW28d ago 2 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 49 on average47/200
  2. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 37 on average36/200
  3. Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 36 on average105/125
  4. Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average22/100
  5. [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average26/150
  6. US | For all Mankind PVE | No Raiding/Killing/StealingNA · groups of 8+ · monthly · 12 on average13/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does THE LAST SIGNAL look like once wipe day arrives?

At their busiest, its recent wipes drew 2 players on average. 1 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does THE LAST SIGNAL wipe?

Each month THE LAST SIGNAL wipes, and only with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 27 days 21 hours ago. Wipes run monthly, as its tags say.

Server

On what version does THE LAST SIGNAL currently run?

Running on Linux, THE LAST SIGNAL is on Rust network protocol 2634 and build 166652. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for THE LAST SIGNAL, and is it online?

THE LAST SIGNAL is offline at the moment; the last time it was seen was 25 days 5 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does THE LAST SIGNAL sit?

With its NA tag, THE LAST SIGNAL lists itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 51.222.244.236:60400.

Tags

Which meanings sit behind the tags on THE LAST SIGNAL?

When the game's server browser reads THE LAST SIGNAL, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^p (PvE): The world is the threat here, since players do not fight one another; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server; NA (North America): The server browser files this server under North America. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does THE LAST SIGNAL appear?

THE LAST SIGNAL appears among the following Rust Insights lists: Modded Rust servers, explained, Rust PvE servers, live and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Population history

What does the population of THE LAST SIGNAL look like?

THE LAST SIGNAL was last seen 25 days 5 hours ago and is offline right now.

In the ranking of Rust servers, where does THE LAST SIGNAL place?

On the seven-day player-hours measure, THE LAST SIGNAL is #16,001, in the top 71% of all ranked servers and #1,566 in North America.

Rules and settings

What settings and rules apply on THE LAST SIGNAL?

No gather rate appears in the name of THE LAST SIGNAL. Groups can reach 8 players, which is the default in the game. You get pve as the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Carbon run here. The server has Valve's VAC anti-cheat switched on.

What is the map on THE LAST SIGNAL?

THE LAST SIGNAL runs a procedural map of size 4,000 with seed 1337, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. The name of its map reads: Custom Map.

How to join

What is the way to join THE LAST SIGNAL?

Open the console with F1 in Rust and enter client.connect 51.222.244.236:60400. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^z,^y,^m,NA,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol To join you need the same version; protocol 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Region

NA
North America The server browser files this server under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.