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Rust Insights

Server profile · EU

[FR] GE-Rust|PVE|X5|Zombies|NpcLoot|Events|Dungeons

Online, with 0 of 100 players on; ranked #14,645 of every public Rust server, the top 66%. It last wiped 27d ago.

Filed under 5x monthly wipes vanillamoddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 100 players now 0% full
07-day averagepeak 1
#14,645ranktop 66% · #2473 in EU
27d agolast wipemonthly schedule
6d 23hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608020:0005:0014:0023:0008:0017:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 66% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

13.8 days usual gap between real wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 2

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 2 OctFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 40 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:13 UTC27d ago 1 – running 0
Fri 18 Sep, 06:58 UTC41d ago 1 halved by day 2 13.8 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 729 on average1,174/1500
  2. R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 220 on average431/475
  3. EU FunServer x10000000|PVPBATTLEFIELD|KITS|TP|MAZE|KOTH|SF|RAIDEU · groups of 100+ · 1e+07x · weekly · 93 on average149/150
  4. RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 84 on average159/400
  5. ▶RUST RUSSIA MAX 3 [X5|BRO|TP|FPS+] WIPE 29.10◀EU · trio · 5x · weekly · 39 on average80/120
  6. R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 38 on average89/400

The short version

Quick answers

From the figures on this page.

Wipe days

What does [FR] GE-Rust|PVE|X5|Zombies|NpcLoot|Events|Dungeons look like once wipe day arrives?

At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 40 hours after it started. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 2.

How often does [FR] GE-Rust|PVE|X5|Zombies|NpcLoot|Events|Dungeons wipe, and on which day?

The only wipe on [FR] GE-Rust|PVE|X5|Zombies|NpcLoot|Events|Dungeons is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on now was made 27 days 13 hours ago. The tags put wipes at monthly.

About the server

Does [FR] GE-Rust|PVE|X5|Zombies|NpcLoot|Events|Dungeons hold a steady frame rate?

Server fps averaged 53 over 48 hours; the lowest reading was 34. At its highest the entity count reached 102,305: buildings, deployables and everything else. Memory use peaked at 3,594 MB. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does [FR] GE-Rust|PVE|X5|Zombies|NpcLoot|Events|Dungeons currently run?

Rust network protocol 2635 and build 168909 on Linux is what [FR] GE-Rust|PVE|X5|Zombies|NpcLoot|Events|Dungeons runs. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for [FR] GE-Rust|PVE|X5|Zombies|NpcLoot|Events|Dungeons, and is it online?

[FR] GE-Rust|PVE|X5|Zombies|NpcLoot|Events|Dungeons is currently reachable and online. About 13 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for [FR] GE-Rust|PVE|X5|Zombies|NpcLoot|Events|Dungeons?

With its EU tag, [FR] GE-Rust|PVE|X5|Zombies|NpcLoot|Events|Dungeons lists itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 51.159.100.179:28015 is where it answers.

Tags

Which meanings sit behind the tags on [FR] GE-Rust|PVE|X5|Zombies|NpcLoot|Events|Dungeons?

When the game's server browser reads [FR] GE-Rust|PVE|X5|Zombies|NpcLoot|Events|Dungeons, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^e (Minigames): Minigames fill this server, including arenas, Bedwars and parkour; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; EU (Europe): The server browser files this server under Europe. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does [FR] GE-Rust|PVE|X5|Zombies|NpcLoot|Events|Dungeons turn up among the Rust Insights lists and filters?

These Rust Insights lists include [FR] GE-Rust|PVE|X5|Zombies|NpcLoot|Events|Dungeons: 5x Rust servers, explained, Rust servers in Europe, Modded Rust servers, explained and Zombie servers, listed and explained. You will find it on the server list by applying these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

Player counts

What does the population of [FR] GE-Rust|PVE|X5|Zombies|NpcLoot|Events|Dungeons look like?

Of its 100 slots, [FR] GE-Rust|PVE|X5|Zombies|NpcLoot|Events|Dungeons currently has 0 filled. Over the past week it peaked at 1 and averaged 0 players.

How does [FR] GE-Rust|PVE|X5|Zombies|NpcLoot|Events|Dungeons compare with other Rust servers in the ranking?

In Europe, [FR] GE-Rust|PVE|X5|Zombies|NpcLoot|Events|Dungeons is #2,473; across all ranked servers it is #14,645 on seven-day player hours, in the top 66%.

Settings and rules

How is [FR] GE-Rust|PVE|X5|Zombies|NpcLoot|Events|Dungeons configured, and what rules apply?

The name of [FR] GE-Rust|PVE|X5|Zombies|NpcLoot|Events|Dungeons says 5x gather. Groups can reach 8 players, which is the default in the game. You get minigames & battle royale as the game mode, arenas, Bedwars, parkour, battle royale. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Vanilla is the label it uses: nothing is changed from Facepunch's release: no altered rates, kits or rules. The server has Valve's VAC anti-cheat switched on.

What is the map on [FR] GE-Rust|PVE|X5|Zombies|NpcLoot|Events|Dungeons?

Size 3,500 and seed 913468007 define the procedural map on [FR] GE-Rust|PVE|X5|Zombies|NpcLoot|Events|Dungeons, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

How do you connect to [FR] GE-Rust|PVE|X5|Zombies|NpcLoot|Events|Dungeons?

Open the console with F1 in Rust and enter client.connect 51.159.100.179:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://www.games-expert.com.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,^v,^e,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players It holds 100 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Gameplay

^e
Minigames Minigames fill this server, including arenas, Bedwars and parkour.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

EU
Europe The server browser files this server under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.