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Rust Insights

Server profile · NA

Survival Legends Test

Online, with 0 of 5 players on; ranked #5,425 of every public Rust server, the top 24%. It last wiped 3h ago.

Filed under monthly wipes moddedoxidepve
Launch Rust and join Website
0/ 5 players now 0% full
07-day averagepeak 4
#5,425ranktop 24% · #909 in NA
3h agolast wipemonthly schedule
6d 21hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
0123422:0007:0016:0002:0011:0020:00Wiped Tue 27 Oct, 22:47 UTCWIPEWiped Thu 29 Oct, 18:00 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
010020030040022:0007:0016:0002:0011:0020:00Wiped Tue 27 Oct, 22:47 UTCWIPEWiped Thu 29 Oct, 18:00 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct

Note: Top 24% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

1.8 days usual gap between real wipes
33% on rhythm of its recent wipes
3 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

Coming wipes

  1. 6d 21hThu 5 Nov, 19:00 UTCFW
  2. 34d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 27 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 4, 8 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 17:37 UTC4h ago – – running 1
Tue 27 Oct, 22:47 UTC1d ago – – – 0
Tue 27 Oct, 15:55 UTC2d ago 4 – 0.3 days 0
Mon 12 Oct, 19:33 UTC17d ago 2 halved by day 1 14.8 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 48 on average42/200
  2. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 37 on average37/200
  3. Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 37 on average100/125
  4. Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 33 on average29/100
  5. [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average31/150
  6. US | For all Mankind PVE | No Raiding/Killing/StealingNA · groups of 8+ · monthly · 12 on average9/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does Survival Legends Test look like once wipe day arrives?

At their busiest, its recent wipes drew 3 players on average. The peak crowd on this wipe came 8 hours after it started. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 1.

On what schedule does Survival Legends Test wipe?

Each month Survival Legends Test wipes, and only with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 3 hours ago. Its tags state a monthly wipe schedule.

Server

Does Survival Legends Test hold a steady frame rate?

Server fps averaged 212 over 48 hours; the lowest reading was 175. At its highest the entity count reached 20,579: buildings, deployables and everything else. The highest memory figure was 3,925 MB. A climbing entity count and low fps are what players experience as lag.

On what version does Survival Legends Test currently run?

Rust network protocol 2635 and build 168909 on Windows is what Survival Legends Test runs. Joining needs your game on the same protocol, which Steam updates for you.

Has Survival Legends Test stayed online, and is it up now?

At the time of this check Survival Legends Test is online. About 2 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 9 October 2026.

What location is listed for Survival Legends Test?

Its NA tag is what Survival Legends Test uses to list itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 50.36.100.212:28025.

Server tags

How should you read the tags listed for Survival Legends Test?

These tags come from Survival Legends Test and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It holds 5 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; NA (North America): Find it in the browser under North America. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Survival Legends Test appear?

These Rust Insights lists include Survival Legends Test: Modded Rust servers, explained, Rust PvE servers, live and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Player counts

What does the population of Survival Legends Test look like?

At the time of this refresh, Survival Legends Test holds 0 players on 5 slots. A weekly average of 0 players goes with a peak of 4. Look at the last 48 hours and the peak hour is 23:00 UTC, at 4 players on average.

In the ranking of Rust servers, where does Survival Legends Test place?

Survival Legends Test holds #5,425 for player hours over the last seven days, #909 in North America and in the top 24% of all ranked servers.

Map and rules

What settings and rules apply on Survival Legends Test?

The name of Survival Legends Test does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get pve as the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.

What is the map on Survival Legends Test?

The game generates the map on Survival Legends Test: procedural, size 6,000, seed 339491012. The same size and seed produce the same map, so from this page you can look at it on RustMaps. The name of its map reads: Custom Map.

Connecting

How do you connect to Survival Legends Test?

Type client.connect 50.36.100.212:28025 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Its website can be found at https://survivallegendshosting.net/.

The small print

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players It holds 5 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

NA
North America Find it in the browser under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.