Server profile
DutchRust PVE Zombies | Raidable Bases
Online, with 2 of 75 players on; ranked #1,104 of every public Rust server, the top 5%. It last wiped 26d ago.
Online 5.9.101.147:28015 checked 15m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 5% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence
Coming wipes
- 8d 13hThu 5 Nov, 19:00 UTCFW
- 36d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 33, 26 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:58 UTC FW26d ago | 33 | – | running | 9 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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- 1[PvE]Тульский|Русский|Classic+Ивенты7/200
- [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱34/100
- Zombie Land PVE Monthly | Raids | Skills | Custom Maps36/100
The short version
Quick answers
From the figures on this page.
Wipe cycle
What should you expect on wipe day at DutchRust PVE Zombies | Raidable Bases?
At their busiest, its recent wipes drew 33 players on average. The peak crowd on this wipe came 26 hours after it started.
How often does DutchRust PVE Zombies | Raidable Bases wipe, and on which day?
The only wipe on DutchRust PVE Zombies | Raidable Bases is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 26 days 11 hours ago. Its tags state a monthly wipe schedule.
About the server
How well does DutchRust PVE Zombies | Raidable Bases perform?
The 48-hour average for server fps is 58, and 48 was the lowest seen. The world held a peak of 237,070 entities, counting buildings, deployables and all the rest. It drew as much as 7,452 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is DutchRust PVE Zombies | Raidable Bases on?
Running on Linux, DutchRust PVE Zombies | Raidable Bases is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for DutchRust PVE Zombies | Raidable Bases, and is it online?
DutchRust PVE Zombies | Raidable Bases is currently reachable and online. Going by the uptime figure it gives, its last restart was around 21 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. Rust Insights first logged this server on 13 September 2026.
What location is listed for DutchRust PVE Zombies | Raidable Bases?
No region is published by DutchRust PVE Zombies | Raidable Bases. Rust Insights reports the location a server declares, not the physical place of the machine. 5.9.101.147:28015 is where it answers.
Tags
Which meanings sit behind the tags on DutchRust PVE Zombies | Raidable Bases?
The tags gmvanilla (Game mode): This server runs vanilla survival; mp75 (Max players): 75 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^r (Roleplay): This is a roleplay server; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; modded (Modded): Modded is its listing, because plugins or settings change how the game plays are what DutchRust PVE Zombies | Raidable Bases publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Who is behind DutchRust PVE Zombies | Raidable Bases?
No other server we track uses the dutchrust.eu hostname that DutchRust PVE Zombies | Raidable Bases publishes.
On which Rust Insights lists does DutchRust PVE Zombies | Raidable Bases appear?
These Rust Insights lists include DutchRust PVE Zombies | Raidable Bases: Modded Rust servers, explained, Rust PvE servers, live, Rust roleplay servers and Zombie servers, listed and explained. You will find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population history
What does the population of DutchRust PVE Zombies | Raidable Bases look like?
Of its 75 slots, DutchRust PVE Zombies | Raidable Bases currently has 2 filled. A weekly average of 8 players goes with a peak of 21. Look at the last 48 hours and the peak hour is 18:00 UTC, at 12 players on average.
How does DutchRust PVE Zombies | Raidable Bases compare with other Rust servers in the ranking?
On player hours for the last seven days, DutchRust PVE Zombies | Raidable Bases sits at #1,104, inside the top 5% of ranked servers.
Rules and settings
What settings and rules apply on DutchRust PVE Zombies | Raidable Bases?
No gather rate appears in the name of DutchRust PVE Zombies | Raidable Bases. Groups can reach 8 players, which is the default in the game. You get roleplay as the game mode, towns, jobs and roleplay rules. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
What is the map on DutchRust PVE Zombies | Raidable Bases?
The game generates the map on DutchRust PVE Zombies | Raidable Bases: procedural, size 4,500, seed 1735419200. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
How to join
How do you connect to DutchRust PVE Zombies | Raidable Bases?
Open the console with F1 in Rust and enter client.connect 5.9.101.147:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. https://dutchrustserver.nl is its website.
