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Rust Insights

Server profile

RustyBlue Test

Offline, with 1 of 100 players on; ranked #14,188 of every public Rust server, the top 61%. It last wiped 32d ago.

Filed under monthly wipes moddedoxidepve
Launch Rust and join
1/ 100 players now 1% full
07-day averagepeak –
#14,188ranktop 61%
32d agolast wipemonthly schedule
7d 23hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average45/300
  2. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 51 on average40/200
  3. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average32/200
  4. 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average45/200
  5. [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本EA · groups of 8+ · monthly · 35 on average35/100
  6. Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average23/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

When does RustyBlue Test wipe, and how often?

The date for RustyBlue Test's next wipe is an estimate, and the force wipe provides the basis. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on now was made 32 days 13 hours ago. Its tags state a monthly wipe schedule.

About the server

Which Rust version is RustyBlue Test on?

Rust network protocol 2633 and build 165217 on Windows is what RustyBlue Test runs. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is RustyBlue Test, and is it up at the moment?

RustyBlue Test is offline at the moment; the last time it was seen was 32 days 12 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 26 September 2026 is when Rust Insights first saw it.

Where does RustyBlue Test run from?

No region is published by RustyBlue Test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 47.12.145.111:28015 is where it answers.

Tags

How should you read the tags listed for RustyBlue Test?

When the game's server browser reads RustyBlue Test, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^r (Roleplay): This is a roleplay server; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature RustyBlue Test?

RustyBlue Test appears among the following Rust Insights lists: Modded Rust servers, explained, Rust PvE servers, live and Rust roleplay servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

How many players are on RustyBlue Test right now?

The last time RustyBlue Test was seen online was 32 days 12 hours ago, and it is offline now.

Where does RustyBlue Test sit in the rankings?

On player hours for the last seven days, RustyBlue Test sits at #14,188, inside the top 61% of ranked servers.

Settings and rules

What settings and rules apply on RustyBlue Test?

The name of RustyBlue Test does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get roleplay as the game mode, towns, jobs and roleplay rules. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

Which map is live on RustyBlue Test?

The map on RustyBlue Test is procedural and the game generates it.

Join

How can you get onto RustyBlue Test?

Type client.connect 47.12.145.111:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,^m,^r,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players 100 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2633
Protocol Your game must run the same version to join: the protocol is 2633.
cs165217
Build It runs game build 165217.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.