Server profile
SH-TEST2
Offline, with 1 of 5 players on; ranked #13,302 of every public Rust server, the top 61%. It last wiped 16d ago.
Offline 41.132.68.95:29015 checked 16d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Coming wipes
- 7d 14hThu 5 Nov, 19:00 UTCFW
- 35d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 18:21 UTC16d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl41/300
- [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing54/200
- [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing33/200
- [坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖32/100
- 1[PvE]Тульский|Русский|Classic+Ивенты3/200
- Zombie Land PVE Monthly | Raids | Skills | Custom Maps40/100
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does SH-TEST2 look like once wipe day arrives?
At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 0 hours after it started.
On what schedule does SH-TEST2 wipe?
The only wipe on SH-TEST2 is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 16 days 9 hours ago. The tags put wipes at monthly.
About the server
What Rust version is live on SH-TEST2?
The Rust build is network protocol 2634 and build 167584, running on Windows, for SH-TEST2. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for SH-TEST2, and is it online?
SH-TEST2 is offline at the moment; the last time it was seen was 16 days 8 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 13 September 2026 is when Rust Insights first saw it.
What location is listed for SH-TEST2?
No region is published by SH-TEST2. Rust Insights reports the location a server declares, not the physical place of the machine. 41.132.68.95:29015 is where it answers.
Tags
Which meanings sit behind the tags on SH-TEST2?
These tags come from SH-TEST2 and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does SH-TEST2 turn up among the Rust Insights lists and filters?
These Rust Insights lists include SH-TEST2: Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
How many players are on SH-TEST2 right now, and how does that number move?
SH-TEST2 is offline at the moment; the last sighting was 16 days 8 hours ago.
Where does SH-TEST2 sit in the rankings?
The player-hours ranking for the last seven days puts SH-TEST2 at #13,302, among the top 61% of all ranked servers.
Rules and settings
How is SH-TEST2 configured, and what rules apply?
Nothing about gather rate is given in the name of SH-TEST2. The default of 8 players per group is what applies here. You get pve as the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on SH-TEST2?
SH-TEST2 runs a procedural map of size 3,800 with seed 842355417, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Read out, its map name is: HLHEIM ISLAND.
How to join
How do you connect to SH-TEST2?
Open the console with F1 in Rust and enter client.connect 41.132.68.95:29015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://shadowhunter.co.za/.
